Quote from: Khris on Mon 11/11/2013 12:55:28True, I hadn't thought of that. That's one reason why it sucks though, if you have a fat character and a skinny character, you need to adjust your walkable areas to suit the fat character otherwise you'll have clipping.
It is assumed that walkable areas are drawn in a way that already incorporates the distance to walls; you don't floodfill the entire ground area but leave the edges blank near walls and trees, etc.