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#441
General Discussion / Re: A Linux Experiment
Tue 28/04/2009 14:54:53
What do you call a man who lets you join computers together?

Spoiler

Alan!

*badum-tish*
[close]
#442
Do you have any repeatedly_execute functions?
#443
I created the GUI Portrait module to let you do speech with the portrait on a GUI so you could control its Z order...
#444
General Discussion / Re: victims of recession
Wed 22/04/2009 10:29:19
I already speak with a lot of the people in my company's Chinese team and a lot of them speak English fine. They certainly type it very well on emails, etc.! I hear that rents in Beijing are very high, though...
#445
General Discussion / Re: victims of recession
Wed 22/04/2009 09:20:43
It looks like I may be able to avoid the chop as there are some positions available in either Beijing or Colorado Springs. The question is: east or west?  :=
#446
General Discussion / Re: victims of recession
Tue 21/04/2009 12:53:52
Just got told that my division is closing all R&D on this site...  :(

Any indie developers need a programmer?
#447
Advanced Technical Forum / Re: PathFinder
Mon 20/04/2009 13:29:45
I think you need to give some more detail. "Working unproperly" is too vague. Do you have any narrow walkable areas? What goes wrong, when?

Also, the speed of walking can be affected by the number of frames/animation speed of a view.
#448
Engine Development / Re: AGS Wii Port?
Mon 20/04/2009 08:04:11
Isn't Wii port just another name for urethra?
#449
We really should only have the dynamic sprite warning log thing in Debug versions, not compiled.
#450
Quote from: Pumaman on Fri 10/04/2009 15:04:13
QuoteI notice a graphical glitch from time to time: the blue cup pops up now and again. (It doesn't happen all the time, just some of the time, but if you run the full animation in a contiguous loop it pops up waaay to much)

the animation itself is run with eRepeat & eNoBlock (the first loop is 37 frames, the second 20 frames)

I can't reproduce any problems with this, has anyone else had this problem?

My guess is that the animation uses a loop number that isn't populated in the character's Normal view and the bluecup appears when the char briefly flips back to being in its normal view instead of the animation.
#451
Here's some modules that might need moving from Tech Forum to the archive...

http://www.adventuregamestudio.co.uk/yabb/index.php?board=2.1800;sort=subject
#453
Actually, I think a plugin like that is the example that comes with the editor plugin API download...
#454
Site & Forum Reports / Re: New AGS Website
Sun 05/04/2009 20:35:48
Ooops, thanks for reminding me that I'd forgotten to update the POTM! :=

#455
Make sure you don't let you bank get expose to the sub-prime market.
#456
Maybe this new fame and fortune will let you afford to host your avatar properly ;)

To paraphrase Abba: Does your mother know that you won?
#457
As I said in the original post, the manual says: "NOTE: The game will not be saved immediately; instead, it will be saved when the script function finishes executing. ". So a Wait doesn't work.
#458
Quote from: subspark on Wed 01/04/2009 23:24:16
QuoteDoes QuitGame(0) quit immediately, or wait until the current script is finished? If the latter, it would make more sense that any other postponed tasks (like, e.g. a SaveGameSlot waiting to happen) would occur before the quit...
I'm sure you can code your game to quit after the player has saved his game. Just tell the Save Game GUI to popup when the user clicks quit or (Ctl+Q) and then after the save has been completed, run the QuitGame command.

Well, that's exactly the point: this script:

Code: ags

function Yes_Save_Before_Quitting_Please_OnClick(GUIControl *gc, Button butt) {
   SaveGameSlot(888);
   QuitGame(0);
}


doesn't work as you'd expect. You have to set a variable and then wait for the next repeatedly_execute to check the variable THEN quit (or something similar). I cannot imagine why someone would rely of the backwards compatibility of this behaviour.
#460
Babar forgot to mention that afetr discovering America, Chris Colombus went on to direct Mrs Doubtfire and the first 2 Harry Potter movies...  :=
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