Quote from: Scummbuddy on Fri 27/04/2007 03:22:56
I'd like to make a fairly accurate, possibly episodic, game based off of the anime Outlaw Star, including spaceship grappler fighting, the magic bullets, and the major storylines from the show. This is something that can't be done in AGS, but its something I'd like to do. I may investigate into XNA for it over the summer.
I've always had this idea in my head about a game that plays similarly to Cowboy Bebop. It would combine space exploration (like Freelancer), with role-playing/action elements (somewhere between KoTOR, Zelda, and Jedi Knight).
You would be able to explore space, upgrade your ship, search for bounties, do side-quests, buy weapons, go down onto the planet, add more characters to your party, solve puzzles, and all that.
I thought it would make an awesome game, but it would be so complex and a mix of alternate genres I don't know how it would work out.