Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - dbuske

#281
It may be that LCD's may have a problem with seeing the yellow key on the color of the sand.
I have a high definition LCD.
Even looking at the picture of the key then immediately trying to click on the unseen key,
results in not finding it.
It is a good idea to enlarge the key hotspot to help people who can't see it.
I did try to set the brightness of my LCD up and down and the key still doesn't show.
Doesn't a message show up if the cursor hit's it???
Clicking everyway in the right area doesn't show up anything either.
#282
The walkthrough didn't help to find the keys.
I could find it nowhere.
#283
Quote from: Matti on Sat 23/04/2011 19:13:55
I'd say AGS does all the things well that aren't listed as problems  :)

Since you are one of the advanced AGS users Matti, why do you use AGS?
#284
General Discussion / Re: bad week
Sat 23/04/2011 19:16:51
The university for me was the best years of my life.
I was a solid A student in Religious Studies and philosophy.
During that time I was with the Sacred Heart Fathers and Brothers.
Lots of community support and great friendships.
I eventually decided to leave the Order because I wanted to be married at some time.
I should have stayed, because I couldn't do anything with a religion and philosophy degree.
Although I am Married with no kids...
#285
General Discussion / What is good about AGS
Sat 23/04/2011 19:06:58
There are alot of posts that list problems and what is wrong with AGS.
I am starting a thread of what AGS does well!

I like it's character development, which is really good handling drawn or cartoon characters.
I tried other engines and there character development tools are totally unituitive.
AGS is the only engine that is intuitive.  You can usually figure it out in the editor, or a quick check of the on-disk help file.
Lots more, but I want to let others chime in.
#286
If you meant the state Arizona, then change the spelling in the game.
Arisona to Arizona
I am downloading now. I look forward to playing it.
#287
General Discussion / Re: Trailer videos
Sun 17/04/2011 16:17:15
I downloaded Getit and gotit.
I got the trailers from youtube.
Thank you.
#288
Thanks.  I will start changing numbers later today.
I have learned alot the last year.
Danse Macabre might end up a decent game eventually.
#289
I have added an introduction to Danse Macabre.  But the room is 12. I want to move that room to 1.
Then change the number order of all the other rooms.
How do I do that?
#290
Quote from: Mati256 on Fri 15/04/2011 22:15:52
Quote from: dbuske on Fri 15/04/2011 22:09:02
I need ideas for Documentaries to make.  What are all of you interested in knowing about?

Adventure games?
Probably a tongue in cheek response, but not a bad idea.  Maybe just 2.5 adventures and not commercial.
#291
I need ideas for Documentaries to make.  What are all of you interested in knowing about?
#292
General Discussion / Trailer videos
Fri 15/04/2011 21:59:15
I want to download some video trailers for my Anime documentary.
But almost all of the trailers are embedded.
The 4 I need are:
Grave of the Fireflies
Nausicaa
Summer Wars
Girl who leapt Through Time
Only downloads for the trailers are needed.
#293
Quote from: hedgefield on Fri 08/04/2011 12:00:43
I've been having occasional trouble triggering the autocomplete. Sometimes it just stop working from one moment to the next. I then have to build/run the game to reactivate it. Doesn't matter if it compiles without errors or not, just the act of running it somehow kicks up the autocomplete again.
I have had the same problem since I started using AGS.  Through all the versions.
Maybe it is a problem that shows up in Windows 7, 64-bit.
#294
Wow, these games pushing the sprite limits must be some super big and long games.
#295
Thank you.  I will try it out right now.
It works well. It was not scripted, so I just changed the object photos blocking the view of the NPC to a baseline of 0.
#296
I have a series of characters that are NPC's that are purposely put on top of photos that are objects.
Some of the NPC's are being covered by the photo object when the game runs.
It is not possible to move the NPC.
How do I keep the NPC visible on top of an object?
#297
Recruitment / Walk cycles
Sun 10/04/2011 13:37:47
I really, really need someone to make a walk cycle for me for my Jeanne d'arc interactive documentary.
I have an image of Jeanne taken from a painting.  It is just a forward facing image.
I would need all 4 views and the walk cycle for each one.
I know it is alot to ask, but I have just failed everytime I tried.  I am not good in drawing.
Maybe I can do some work for someone who helps me.  Trade work.
dbuske@gmail.com
#298
I see.  I thought the major character would show up every room.
#299
I can't find how to get into the club.
#300
I noticed that only the characters will show up in the room editor in the first room.  Other rooms they don't show up.
SMF spam blocked by CleanTalk