If the game is half as good as the teaser trailer I will definitely be playing it

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Show posts MenuQuote from: hedgefield on Sat 13/09/2014 10:09:42
Oof that sounds gnarly!
The only thing I can think of right now is that you didn't specify the right sprite slot for the screenshot preview and now it's trying to delete a sprite that doesn't exist. But if you removed those bits of code I don't know why it would still throw that error. What does line 342 say?
Other than that maybe something changed in the saving system since 3.1.2, I haven't really used AGS since then, at least not with this plugin, so could be that something in the code has been deprecated.
function btnQuit_OnClick(GUIControl *control, MouseButton button)
{
gPanel.Visible = false;
Wait(1);
QuitGame(1);
gPanel.Visible = true;
gIconbar.Visible = false;
mouse.UseModeGraphic(eModePointer);
}
Quote from: ags
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Illegal exception
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An exception 0xC0000005 occurred in ACWIN.EXE at EIP = 0x0041DBD1 ; program pointer is +2051, ACI version 3.3.0.1162, gtags (6,3)
AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and post the details on the AGS Technical Forum.
An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
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OK
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