Thanks for the response!
I gotta say... the browse through members' pages depressed me! 90% of the links I clicked on were dead (I went through and clicked randomly, since I don't know any of the nams), of those which are not about 90% of those sites seemed abandoned and aborted game projects. If there are any in particular you found useful and want to single out, that might be more helpful and less demoralizing...
I've looked at a lot of the "games in progress" posts and have found them interesting and useful.
I understand, of course, that anything like AGS is going to have a very high failure rate of completion. It is very easy to have an idea for a new game, but the nuts and bolts of it are much harder and require quite a time investment. So far I've spent about three days (only an hour or two per day, mind you) just trying to get the basic walking animations for my protagonists working so that I can start playing with them inside the game engine itself (and I'm not even really doing it totally from scratch -- I'm using previously-created designs that I liked as templates which I modify heavily to meet my needs). Lord knows how long it will take to do some sort of background -- I am endlessly impressed that people manage to come up with some really impressive settings in these games!
I gotta say... the browse through members' pages depressed me! 90% of the links I clicked on were dead (I went through and clicked randomly, since I don't know any of the nams), of those which are not about 90% of those sites seemed abandoned and aborted game projects. If there are any in particular you found useful and want to single out, that might be more helpful and less demoralizing...
I've looked at a lot of the "games in progress" posts and have found them interesting and useful.
I understand, of course, that anything like AGS is going to have a very high failure rate of completion. It is very easy to have an idea for a new game, but the nuts and bolts of it are much harder and require quite a time investment. So far I've spent about three days (only an hour or two per day, mind you) just trying to get the basic walking animations for my protagonists working so that I can start playing with them inside the game engine itself (and I'm not even really doing it totally from scratch -- I'm using previously-created designs that I liked as templates which I modify heavily to meet my needs). Lord knows how long it will take to do some sort of background -- I am endlessly impressed that people manage to come up with some really impressive settings in these games!