Cassie, this is what I was referring to in the last paragraph of my previous post. Probably looming through the history of the Android folder on Github will turn up what I removed, but I don't have time to investigate that right now.
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Show posts MenuQuote from: Crimson Wizard on Sat 18/07/2015 16:17:11EDIT2: I haven't yet learnt everything about how Build targets work, but I have the impression that some things there are unnecessarily complicated, such as composing output paths. I believe that build target should not need to define which path to build output in, but rather receive one from caller.
Quote from: Crimson Wizard on Sat 18/07/2015 16:17:112. Important changes to acsetup.cfg are not copied to final build folders.
Quote from: pixelincognito on Fri 17/07/2015 08:51:57When I import the GameList project I have a number of errors with the files in the 'src' and 'gen' directory which stops the project from building.
Quote from: pixelincognito on Fri 17/07/2015 08:51:57I spoke to a coder friend who has a lot of experience with working with cross-platform stuff and had said the game would need to be packed into an obb file being over 50mb. You would then need to write a good bit of Java to get the current version of the AGS Android engine to bypass the start-up game list menu screen, set various graphical options and screen orientation and unpack the game from the .obb.
Quote from: LimpingFish on Fri 26/06/2015 02:37:41The Dream Machine: Chapters 1-3
Please post if you claim. Please. Puh-leeez.
Quote from: Crimson Wizard on Wed 24/06/2015 00:07:36Frankly I am worried about Magnifier recreating dynamic sprite at every update rep-exec call. Unless I am mistaken. I think it could be optimized to remember last sprite and not redraw if it did not change.
QuoteMediaWiki internal error.
Original exception: exception 'MWException' with message 'SkinTemplate::makeTalkUrlDetails given invalid pagename User:' in /var/www/ags/w/includes/SkinTemplate.php:721
Stack trace:
#0 /var/www/ags/w/includes/SkinTemplate.php(648): SkinTemplate->makeTalkUrlDetails('User:')
#1 /var/www/ags/w/includes/SkinTemplate.php(448): SkinTemplate->buildPersonalUrls()
#2 /var/www/ags/w/includes/OutputPage.php(1989): SkinTemplate->outputPage()
#3 /var/www/ags/w/includes/Wiki.php(543): OutputPage->output()
#4 /var/www/ags/w/includes/Wiki.php(446): MediaWiki->main()
#5 /var/www/ags/w/index.php(59): MediaWiki->run()
#6 {main}
Exception caught inside exception handler: exception 'MWException' with message 'SkinTemplate::makeTalkUrlDetails given invalid pagename User:' in /var/www/ags/w/includes/SkinTemplate.php:721
Stack trace:
#0 /var/www/ags/w/includes/SkinTemplate.php(648): SkinTemplate->makeTalkUrlDetails('User:')
#1 /var/www/ags/w/includes/SkinTemplate.php(448): SkinTemplate->buildPersonalUrls()
#2 /var/www/ags/w/includes/OutputPage.php(1989): SkinTemplate->outputPage()
#3 /var/www/ags/w/includes/Exception.php(227): OutputPage->output()
#4 /var/www/ags/w/includes/Exception.php(272): MWException->reportHTML()
#5 /var/www/ags/w/includes/Exception.php(620): MWException->report()
#6 /var/www/ags/w/includes/Exception.php(690): MWExceptionHandler::report(Object(MWException))
#7 /var/www/ags/w/includes/Wiki.php(449): MWExceptionHandler::handle(Object(MWException))
#8 /var/www/ags/w/index.php(59): MediaWiki->run()
#9 {main}
[sound]
digiid=-1
midiid=-1
digiwin=1096302880
midiwin=-1
digiindx=0
midiindx=0
digiwinindx=0
midiwinindx=0
threaded=1
[misc]
gamecolordepth=32
screenres=1
defaultgfxdriver=D3D9
gfxdriver=D3D9
titletext=Project Setup
windowed=0
antialias=1
refresh=0
gfxfilter=None
game_width=1024
game_height=768
[language]
translation=English
[graphics]
driver=D3D9
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