Hmm... It seems unlikely that it would be related to this same issue, even if it's occurring around the same spot. Is the player consistently able to replicate the error, or is it more random? I'm not aware of anything on the plugin-side that would be causing it, though I could try pushing up the most recent version to see if it helps in any way (I'll have to double-check that the game runs properly, but as far as I remember none of the existing functions should have changed (their signatures) so it should be fine).