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Messages - morganw

#281
The Rumpus Room / Re: The Movie Quote Game
Sun 16/06/2019 21:07:55
The Other Guys?
#282
Did you try it without the '=21s' ?
#283
Quote from: eri0o on Thu 13/06/2019 09:31:08
Code: batch
pushd %AGS_GAME_PROJECT_DIR%\Compiled\Linux && 7z a -ttar -so archive.tar . | 7z a -si MYGAME.tar.gz && popd


This probably results in every file being set as executable, which probably works for people manually running it but might confuse a launcher application that is looking for something to run. So I wouldn't recommend doing this and then uploading it to itch.io, unless you are also supplying a manifest file that says which file should be used to start the game.

Quote from: tzachs on Thu 13/06/2019 03:45:16
If you're on Windows 10, then in their latest version they've added the "Windows subsystem for linux" which saves you the need to install your own virtual machine.
You can just grab ubuntu directly from the windows store: https://www.microsoft.com/en-us/p/ubuntu/9nblggh4msv6#activetab=pivot:overviewtab

I think this would give a similar result, NTFS cannot back these permissions so everything will be mapped to something that is too permissive by default. It is probably possible by creating a tar archive using any tool and then using "Windows subsystem for Linux" to edit the permissions with Emacs, but that isn't very straight-forward for someone just starting out.
#284
I played the demo. Seemed pretty good, interesting presentation and it all works well.
I wasn't expecting
Spoiler
...to miss.
[close]
#285
Ideally these things are already set in the archive, the player can set them but they wouldn't necessarily know which files would be executable. If you just have Windows then it is tricky to do, it is a feature that should be handled by the Editor but unfortunately it doesn't do it at the moment (it needs to create and write into a tar archive but that isn't something .NET supports out-of-the-box).

So to sum up, at the moment you need to be using some Unix like system that supports the permissions (Linux/macOS/etc...) or have a friend who is doing so and can create the archive for you.
#286
You need to set the executable bit for ags32, ags64, and the script that is at the top level (I think it is always named after the game).
When someone wants to run the game they run the top level script.

Code: bash
./mygame


I think the executable bit is only preserved in zip files through the use of extended attributes, and the use of these when extracting depends on the program used. You are better off using a tar archive and using compression that older tools can cope with, so gzip or bzip2 are probably the best choices.
#287
Due to popular demand the downloads now include a macOS version.
#288
The Rumpus Room / Re: What's on TV?
Mon 10/06/2019 19:17:46
Quote
consistently their highest-rated Australian-made program.
Surely this is Sea Patrol.
#289
Was this to remove something that was covering the hole? If so, it would probably be easier to just change the transparency on the object that is covering the hole. You can create a dynamic sprite from the background and do what you are asking, but I would imagine there is a simpler solution (region check on the floor and check which direction you are facing).
#290
Quote from: Babar on Sat 08/06/2019 08:56:11
Instead, I'll go for a game that has been nominated before, over 10 years ago, and deserves way more love :D : The Winter Rose
The download link doesn't work though.
#293
From the screenshot isn't he using WINE?
#295
The Rumpus Room / Re: *Guess the Movie Title*
Sun 02/06/2019 11:45:27
#297
The Rumpus Room / Re: *Guess the Movie Title*
Sun 02/06/2019 01:06:51
Dune?
#298
Statistic and crash submission is just returning code 500 (Internal Server Error).  Were there any changes on the server?
#299
I would imagine there is a walkable area that is very narrow in this room or a check on the players final co-ordinates that has less tolerance than in other rooms? The 'patch' might just be painting a walkable area to be 1px wider.
#300
It doesn't import that format at the moment. You could potentially use ffmpeg to convert the flc video into individual images, but it is probably preferable to do this directly at source.
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