I played this today (having wanted to see how envy can ruin a man) and thought I should give some feedback. Firstly, congratulations on releasing the game. It looks like a lot of effort has gone into it, and as a first game, I would say the result is pretty good. I enjoyed playing it and am interested to see what you make next.
Bugs
Pros
Cons
Anyway, to sum up, I'll be looking out for chapter 2...
Edit: have also just noticed that the download seems to have two copies of the game in it, Mygame.ags and Mygame.exe.
Bugs
Spoiler
- When you have already taken the blank paper from the antique hanging drawers and have copied the picture, on the next cycle (after the clock has changed) you can get the blank paper again (even though it was no longer visible) and your inventory is described as holding a blank piece of paper (it now has a drawing on it)
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Spoiler
- background graphics are very good
- story is interesting
- tone of the game is generally consistent and made me want to keep playing
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Spoiler
- character walk speed is quite slow and this is made worse by some strange paths the character takes in confined spaces
- character motivation is questionable - I think it may work better if you could illustrate a sort of mental decay and/or slight environment change every time the clock changes, both to demonstrate that the characters actions may become more extreme and to build towards what happens in the second apartment
- there seem to be a lot of interface issues, where the cursor position for hotspots doesn't seem to line up with the graphic, plus issues where hotspot positions are obscued by the character (e.g. when using the railing and then trying to enter the second appartment). Also I think you could probably use a single click handler rather than have 'look' and 'use' (e.g. when copying the drawing I think I had to look at it rather than use it, looking at and using books seemed a little redundant)
- the room layout makes moving between rooms quite difficult, and it is not obvious that 2 of them exist to walk to (particularly as, if the character is meant to have just arrived, he starts at the wrong end of the initial room)
- some of the graphics are too dark (e.g. paper on the floor)
- I would have preferred to destroy the picture myself, rather than have the game do it for me (and not show it)
- I would have preferred to be able to turn the faucet off, if I can turn it on
[close]
Anyway, to sum up, I'll be looking out for chapter 2...
Edit: have also just noticed that the download seems to have two copies of the game in it, Mygame.ags and Mygame.exe.