Hi!
Mazes are the most senseless parts of any adventure. I mean: What for? Is it cool, or what?, to randomly click your way through tunnels you can't even see (The Last Crusade) and going here and there just to activate some machines? And The Perils of Rosella, especially those, on which you had to walk on pixels not to die, bear my grudge.
The bonedoor puzzle in Monkey Island 2 may be ignored; for years I had to guess the right combination, indeed, and I just wanted to jump out of my window, when I noticed these silly verses from the Bone Dance (which besides is a great joker on children's parties).
Great, storywoven puzzles are the ones in the Monkey Island series. I really appreciate them.
Oh, and I don't like puzzle puzzles as well. Don't know, how often I sat in front of Black Mirror and tried to reassemble photographs.
cheers
nihilyst
Mazes are the most senseless parts of any adventure. I mean: What for? Is it cool, or what?, to randomly click your way through tunnels you can't even see (The Last Crusade) and going here and there just to activate some machines? And The Perils of Rosella, especially those, on which you had to walk on pixels not to die, bear my grudge.
The bonedoor puzzle in Monkey Island 2 may be ignored; for years I had to guess the right combination, indeed, and I just wanted to jump out of my window, when I noticed these silly verses from the Bone Dance (which besides is a great joker on children's parties).
Great, storywoven puzzles are the ones in the Monkey Island series. I really appreciate them.
Oh, and I don't like puzzle puzzles as well. Don't know, how often I sat in front of Black Mirror and tried to reassemble photographs.
cheers
nihilyst