I did search for a solution, couldn't find anything. And I don't know if this counts as a beginner's question, but here goes. I'd like to design a maze-type area where, unless you have a specific item, if you move in any direction but down, it just loads one of, say, four random screens, and if you move down you end up right back at the start of the maze.
Then, if the player does have the specific item, either
a) you go straight to the end of the maze,
or
b) (preferably) you end up at the end of the maze only if you follow the instructions you are given as a result of obtaining the item.
Any hints?
Then, if the player does have the specific item, either
a) you go straight to the end of the maze,
or
b) (preferably) you end up at the end of the maze only if you follow the instructions you are given as a result of obtaining the item.
Any hints?