So I want to start with the whole RotN series, where should I begin?

Started by MaxRideWizardLord, Thu 29/03/2018 20:19:26

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Been familiar with this project for some years now, mostly because of it's soundtrack, but never bother to try to beat it all at once; only one and my bad english got in the way back then so I believe I never finished it either. But now, I actually want to give it a try or even beat it fully, especially the series as Davy Jones. Although I really want to play it in chronological order, from first episode to last. Which one I should start with? I know that not every single of them are set in chronological order, and some were working on before even RotN existed.

There is The Sorceror's Appraisal, as description said, is existed before even RotN did. I assume there is some games that set in time even before it, or in some other chronological set. So I would appreciate your support here.

Anyway, I'm quite new here, yet I already see some posts stating that the game doesn't work on newer windows. I'm having Windows 7 (64 bit) and 5:4 monitor. I'm also having Windows XP (32 bit) on second HD just to play older games, although still use DosBox to play Dos games. Can you as well please suggest which OS I should play it on, and if I should DosBox if necessary?

My first post, hope it didn't bother anyone.


I'm fairly certain the official RotN site allows you to order the games in chronological order.
Unless that order is wrong or outdated. ???

Renegade Implementor

On the games pages you can sort the games by timeline.  Just be aware that this will sort everything which includes side games (like the quizzes).  If you're concerned about playing in some sort of chronological order, you might want to refer to the timeline ( found here ).  Otherwise I'd say just play them in release order, use the timeline as a reference if you wish, and just have fun.

As for OS, what you're running should be fine.  You'll most likely need DosBox for the earliest games if they refuse to run in windows.


Temporal continuity is one of the smaller problems of the RotN collaboration.
Its a prime example of "(everything but the) kitchen sink design", for the fun of it, it runs wild with
"stylistic pastiche, a conceptual collage, and in other words, a mess."
which is fun, but not good/consistent story/game-design.

This can be contextualited into a serial form with some continuity, but that did not happen with RotN:

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