Font property (text box)
Text property (text box)
TextColor property (text box)
FontType TextBox.FontGets/sets the font used by the specified text box. This might be useful if you need a player input text box to use a different font with foreign language translations, for example.
Example:
txtUserInput.Font = eFontNormal;will change the txtUserInput text box to use Font "Normal".
See Also: Label.Font, TextBox.Text
String TextBox.Text;Gets/sets the text box contents. This might be useful to reset the text box to blank after the user has typed something in, or to fill in a default value.
Example:
txtUserInput.Text = "";will clear the txtUserInput text box.
See Also: TextBox.Font, String.CompareTo, Label.Text
int TextBox.TextColor;Gets/sets the text colour used to draw the text box. This affects both the text in the text box, and also the text box's border.
Example:
txtInput.TextColor = 14;will change text box 'txtInput' to have yellow text.
Compatibility: Supported by AGS 3.1.0 and later versions.
See Also: TextBox.Text
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