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|1 Cup||Not serious entertainment|
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|3 Cups||A good game, worth playing|
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Fasmo 2: Fasmo Goes West
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
Public OpinionWe can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
About this gameIn this game, you take control of Fasmo, the sentient stick bug from outer space. He's accidentally teleported himself into the wild west, and must contend with ferocious bandits, and scheming policemen. Features two controversial mini-games, and an original score.
AGS Panel Review
"Simple graphics aside, it's clear that the author put a lot of effort into making the game and the puzzles are mostly interesting. There is a bug that can crash the game if you press TAB to open your inventory during the chalk board minigame, and the minigame itself is unnecessarily difficult, but fans of the first Fasmo will find a lot to like in the sequel."
1 people commented on this game (newest first):
Word of caution: don't skip the intro. This leads to a glitch that causes the game to essentially lock up.