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Shai-la of the Sith
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Downloaded: 3,734 times
Graphics: 640x480, 16-bit color
|Can be completed within 30 minutes
|Medium Length Game
|Takes at least 30 mins to finish
|Full Length Game
|As long as a Sierra / LucasArts classic
|Using Adventure Game Studio for something else?!
|You know when it fits this category ;)
|Unfinished Games / Commercial Games
|Games made just to try out AGS
|<Category Not Set>
|Not yet categorised
About this gameEnglish :
"Star Wars" fan game.
Shai-la of the Sith is a young girl who worked in the first Death Star construction during the Imperial era...
until the Dark Lord of the Siths, Darth Vader, detected her because of the Force he felt in her.
She then became his apprentice and discovered her new life and new powers.
Take control of Shai-la during several missions on different planets, and live the two trilogys events through her eyes!
This game is fully playable with keyboard.
Fan-game Star Wars. Shai-la du Sith est une jeune fille qui travaillait comme simple technicienne, aidant à la construction de la première Etoile Noire durant l’ère Impériale… jusqu’à ce que le Seigneur Noir des Siths, Dark Vador, la repère, car il sentait la Force en elle.
Elle devient alors son apprentie et découvre sa nouvelle vie et ses nouveaux pouvoirs.
Dirigez Shai-la à travers plusieurs missions qui vous amèneront sur différentes planètes de la galaxie, et revivez les différents événements des deux trilogies à travers ses yeux!
Le jeu est entièrement jouable au clavier.
AGS Awards Wins
Won, Best Non Adventure Game 2009
AGS Awards Nominations
Nominated, Best Programming in a Non Adventure 2009
AGS Panel Review
"A very interesting and often fun take on the Star Wars universe, complete with combat and some rudimentary puzzle solving. Unfortunately, some of the events required to move the story forward are obscure, some of the ripped graphics do not mesh well together, and the combat can become repetitive, though none of this should keep fans of Star Wars and creative adventure games from giving this a try."
8 people commented on this game (newest first):
It is true that there is some grinding involved (I think I god addicted to the medpacks with this game). Actually the puzzles are simply oriented to decide what skills to prioritize during your progression in order to progress. And that is a good idea, I think.
Superb graphics, music and atmosphere, and a long interesting story, I recommend it.
I suspect the panel comment must be about the first version of the game, seeing as this one has all original art. Looking good, too.
-It has at least one show stopping bug that prevented me from finishing.
-English translation needs work.
-Grinding through enemies was tedious (too many credits needed to advance quests).
+Art was good
+Story was pretty good, but I didn't get to finish due to a bug in the Colosseum on Geonosis
The English translations could use some work too, but the main idea is conveyed appropriately most of the time and is not confusing. I suggest finding a native English speaker who also speaks French to collaborate with you on the translations (as a linguist I would suggest this 2 person method for any translation).
2 Bugs I have found:
-The enemy's sprite fails to spawn in the Sith Temple if you leave (including getting killed) and then go back in. The combat still works, but there is no graphic for your opponent.
-In the gladiator ring on Geonosis the second/third opponent doesn't load after the screen transition, making you stuck in the arena. For me this happened only after defeating all monsters the first time.
I have not played the game all the way through because this last bug stopped me in my tracks, but I would finish it if it gets fixed, I want to know how the story ends. :
Poor Stormtroopers - it really never did get old.
The combats are kind of boring, because you have no real option or strategy. But since I wanted to know how the story contiues, I kept on fighting and had a good time playing it.