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Sister's Little Helper
Veggie Tales 3D
Cosmos Quest I
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
The Secret Plan 1- Running to stand still
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
Public OpinionWe can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
About this gameThis series is based on a book I am writing, where each game will be based on a single chapter of the book. This game is based on the first chapter, and you will be able to read the chapter after completing the game. Without revealing too much about the book itself, the story begins when we learn about a group of people who are being kept captive and forced to complete challenges that require wisdom, stamina, agility, strength and a variety of other skills. You may ask, why? They ask this question every day. The answer will be revealed, although not in this chapter...
AGS Panel Review
"The premise of the game surrounds the player being forced to complete strange trials to avoid death. Unfortunately, many of these trials are presented in confusing ways and the logic behind them isn't readily apparent, making some of the puzzles trial and error."