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Whispers of a Machine
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
Public OpinionWe can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
About this gameThe Quantumnaut's task was simple: teleport his captain back on board the spaceship within the required time for this mission: 3 hours on planet Earth in 2010, 1st Universe. But by getting a coordinate wrong, the Quantumnaut accidentally teleported the wrong person: an unlucky person called Bob. Before being teleported, he had just left his favorite pub where he had been playing all night with his band, ending up pretty drunk as usual. After being teleported, Bob thought that everything he was witnessing was just a drunken dream. But it seemed to be as real as the immense shadow that was approaching the spaceship he found himself on at that very moment: space pirates! ...Panic...The Quantumnaut now had to make a difficult decision: whether to bring his captain back aboard the spaceship with the risk of having to deal with the space pirates. These pirates hunted between dimensions for systems owned and used by elite soldiers from various empires in order to become the new rulers of the multiverses, and they had already managed to steal one system from an unlucky ship in the Utharium fleet in the 5th Universe. The second and only other option: to flee......Escape...The Quantumnaut activated the automatic escape system to warp the Quantumship to a safe place, far away from the space pirates. The tractor beam of the pirates' immense Mothership was certainly hard to evade, but they managed to escape from the pirates and ended up in the 13th Universe in the year 3042...But during the escape, the ship's motors and control system were completely destroyed. The only option left now was to crash-land on the first available planet they encountered... ...Alone...They eventually crashed on a red, hot planet with a desert littered with strange trunk-shaped rocks. The last things that went through the mind of the Quantumnaut: a Captain lost in space and time; his spaceship of incalculable value crashed on a weird and possibly hostile planet; and a drunk guy called Bob who wasnâ€™t worried about anything, convinced that he was just having a drunken dream caused by a huge amount of beer...This was all too much for the Quantumnaut's heart. He died, leaving Bob alone on a wrecked spaceship on a strange planet, far away from home... When Bob managed to leave the spaceship, he began to realize that everything that had happened up until then wasn't just a drunken dream. On the contrary, it was very much hard reality... The road back home? Probably not easy, and definitely long.
AGS Awards Nominations
Nominated, Best Demo 2010