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|1 Cup||Not serious entertainment|
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Technobabylon - Part 3: In Nuntius Veritas
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
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About this game## THIS VERSION NO LONGER AVAILABLE! ## ## Full version of Technobabylon coming from Wadjet Eye games in March/April 2015 ## It's depressing that this prison cell is both bigger and cleaner than my apartment... Having narrowly escaped death at the hands of a bomber, agoraphobic Trance-addict Latha Sesame finds herself being questioned about the incident by the city's law-enforcement body, CEL. Having managed to track down his blackmailer, CEL agent Doctor Regis finds himself being diverted to conduct a quick interview with a shaken young woman who may have information about a recent bomb attack related to him and his department... Can Regis keep his story straight long enough to track down those responsible for his current strife? And can he protect this young woman? Welcome to the future - welcome to TECHNOBABYLON: PART III
AGS Awards Nominations
Nominated, Best Game Created with AGS for 2011 2011
Nominated, Best Puzzles 2011
AGS Panel Review
"Solid, but slightly weaker entry in this fascinating sci-fi series. Similarly to Part 1 it offers an "escape the room" setting with quality puzzles. This time around several mini-games have been added to provide variety, but they prove more annoying than fun. The overarching storyline seems to be nicely coming together though - elements of the big puzzle are finally starting to connect."
10 people commented on this game (newest first):
.... and it even more definitely needs to be continued.
A very well made game with fun, a deep story and charisma.
Unless I remember incorrectly, the inventory system seems far more intuitive than the previous episodes -- good show.
I agree with previous commenter that the minigame aspect did partially detract from gameplay (with the exception of the Drone minigame -- I actually kind of liked that one).
While episode 2 is definitely my favorite of the three thus released, this is definitely a worthwhile download -- especially if you've played the first two, since the storytelling is top-notch.
I think part of the problem might be that the other protagonist has a lot more going for him from a character/motivational standpoint. That's not to say that this episode's main character won't be fleshed out in future episodes, but the previous episode had a lot more intrigue.
Speaking of future episodes, if the game creator pursues developing Technobabylon games full-time, I'd definitely Paypal a few bucks in to assist in the process. =
The puzzles were solid, but not as fun and creative as the ones in previous episodes.
The low point of it all are the cliched, and mundane mini-games. Part 3 would be better without them.
Nevertheless, I'm eagerly waiting for more Technobabylon.
To the author: Yes, you should consider making this for a living :-)