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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
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(Why has my game been rated 1 cup?)

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If your game has been rated 1 cup, please don't be offended! It's common for your first game release to get a 1-cup rating, due to the game having a lack of polish and flair -- which is understandable, because you're just getting started!

Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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Mysteries of Peak Valley: Case 1 The Lost Sonata

by Sunny Penguin Games

Screenshot 1 of Mysteries of Peak Valley: Case 1 The Lost Sonata

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Download Options for Mysteries of Peak Valley: Case 1 The Lost Sonata



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Windows version  Download Link  Report Link

File size: 23 MB
Downloaded: 1,569 times
Graphics: 640x480, 32-bit color
Operating System(s):

Windows

Game Genre:
Contemporary
Game Type:
Drama
Story Type:
Original
Release Date:
2 Feb 2013
AGS Panel Rating:
(help)
Player Rating:
Rated 56% by the community (5 votes)Rated 56% by the community (5 votes)Rated 56% by the community (5 votes)Rated 56% by the community (5 votes)Rated 56% by the community (5 votes)
Medium Length Game
Short Game Can be completed within 30 minutes
Medium Length Game Takes at least 30 mins to finish
Full Length Game As long as a Sierra / LucasArts classic
Non-Adventure Game Using Adventure Game Studio for something else?!
Joke Game You know when it fits this category ;)
Demo Unfinished Games / Commercial Games
Training Game Games made just to try out AGS
<Category Not Set> Not yet categorised
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Content Advisory:
Bad LanguageNone
SexNone
ViolenceNone
Language(s):

English

Public Opinion

If you've played this game, why not help out and give us your votes?
5 people have rated this game so far:
Visual:
60%
Immersion:
56%
Puzzles & Pacing:
56%
Overall Enjoyment:
52%

About this game

After receiving a mysterious phone call, psychic medium Zack Gellar travels to a large estate house in northern Peak Valley, where he is greeted by a desperate woman's pleas for help. Seeing that the woman is on the brink, he agrees to help her, vowing to communicate with the spirit that haunts her, and in turn help it to find eternal peace.

First in the series.
See the people who made this game and any other games they've worked on >>
Mike Gillon
Author, scripting, design
Hal G
Proofreading, testing
Taylor Hayward
Music

4 people commented on this game (newest first):

The game takes you quickly in the middle of the story much in the style of a TV suspense series where the viewer is involved in the action with little time for all the details of the situation - left to be addressed in future episodes. According to the analogy, the game is a pilot episode with most of the main ingredients of the series. To judge this game one should not compare it with other productions that use the same "other world" or "investigating" theme. Rather one should look for those main ingredients. Perhaps the personality of the main character is the most well defined element of the project: Zack is self-restrained and considerate but he meets adventure with a detached come-what-may attitude. One could add the trademark detective qualities of focus and willingness to get his hands dirty. The episode-specific characters have a less explained behavior, dominated by emotions. They are in a mess and Zack is the clear mind that brings balance in their (after-)lives in the end. The story concentrates on the effect of paranormal activity on usual people's lives and this may distinguish the series among other games where the accent is on the main character and his adventures. The old house where all the action in the game takes place, and which proves to have secrets, is continuously in your attention through the music that describes its atmosphere. Sound is also there to mark events. The game uses animated portraits which help communicate the emotional dispositions of the characters. All images are based on photography altered with a slight blur effect which gives the impression of watching the events of the story through a window. How well do all these ingredients come together to create a memorable experience ? The answer depends in some measure on the next episodes. So play this first game and perhaps you may join us in a vote of confidence to the project of this new author
>> 
2013-05-31 20:14:30 by st.
Nice strong game, if a little on the short side.
2013-04-02 23:22:47 by Stupot
The Lost Sonata: although short, has a great story line and I enjoyed playing it. Apart from a few minor points a very good first game and I look forward to more games from Sunny Penguin ;)
2013-03-06 21:17:48 by Slasher
I liked this game except for the pixel hunting in some sections of the game.
2013-02-03 15:54:01 by Michael2968
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