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Maverick Gunn and the Eye of Oggun
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The Manuscripts of Samaryanha
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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Downloaded: 1,427 times
Graphics: 320x200, 16-bit color
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameYou play as an agent, briefed to defuse a bomb on a high-speed train. A DAW (Digital Warfare Assistant, ie. a hacker) is assigned to you and helps you through the game.
This game's threads
6 people commented on this game (newest first):
I felt the need to know more of the main character's thoughts. Perhaps because of the emphasis on hacker's speech. This could also be one the few cases when a game features 2 main characters that are opposed. I remember the movie Heat as an example.
For the theme of this game, perhaps you couldn't ask for a better main-menu music. However, I felt that the story could have been even more successful if the in-game music would have inspired more suspense. A personal choice, if you'll indulge me.
My experience is limited, both as a game maker and as a player, but I think this game shouldn't be missed. If there would be an AGS Academy, this game would be required play.
Graphics are nice and pleasantly stylish too, with all the additional screens and GUIs making the game feel slightly bigger than it actually is, and establishing the cyberpunky aspects of the setting a bit more. A short game well worth playing.