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Christopher Columbus is an Idiot - Act 1
by Kurt Kalata
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
Public OpinionWe can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
About this gameChristopher Columbus is an Idiot is a story about Christopher Columbus being an idiot. Basically! In an attempt to flee the country of Spain from his ridiculous debts, he swindles the Queen into granting him three boats to set out to discover the new worlds. Finding and repairing the boats is, of course, up to him. Sure, themes of colonialism and religion are explored, but it all takes the back seat to stripper librarians, beaver uprisings, nude time gypsies, crying dolphins, dandy fops, addle-brained monarchs, warrior princesses, hipster turkeys, pornographic conspiracies, dragon fetishists, telepathic rabbits, and at least a few references to the baffling 1992 adventure/dungeon crawler/space combat simulator game Inca. This is the first part of a planned four part adventure. The second chapter is to take place in the New World (this version includes the first few screens of that), the third chapter takes place in assorted places around the globe, and the fourth takes place with Columbus back in Spain. Please note this is a very-very-very prototype version. It runs in 320x200 for the moment, so please run it in a window. It also uses 16-bit color to get around the AGS bug that causes music to skip during screen transitions. The graphics are all scribbly MS Paint nonsense, which is placeholder artwork until proper art is added. But, it is a fully playable section of a game, which should at least an hour or two. More info can be found here: http://www.hardcoregaming101.net/columbus/columbus.htm
7 people commented on this game (newest first):
But that is entirely not the case in this game.
There are some absolutely excellent puzzles that are well thought out, a perfect difficulty setting. Some fun dialogues, wacky characters, great humour, many places to explore, I would very much like to see more from Christopher Colombus in the future.
The silly graphics just fit perfectly to the humour :D
But what about Act2-4? Is there any chance they still be released?
Well, I'm glad I did! Yes, the graphics are super-superficial. What the game lacks in visuals, it makes up in content.
I really enjoyed the story and had to laugh out loud several times (doesn't happen very often in games).
The nonsense-humour put upon the historical setting worked very well for me.
Mostly thanks to the great dialogues, with lots of love for details (enjoy the word rap with Don Quixote).
Rather simple puzzles, nothing too frustrating. A bit too much walking back and forth for my taste.
Also there are some technical problems: Wrong Aspect Ratio, only 16-Bit Colors, V-Sync didn't work.