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Tomes: Layne's Discovery
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameTomes: Layne's Discovery, is a relatively short (took beta testers between 45 minutes and 2 hours) and story-driven game that revolves around a young man with a litany of personal problems. Through investigations and a fair amount of seeing his way through internal crises, Layne eventually stumbles upon the Tomes, and a new mystery begins.
This game's threads
AGS Panel Review
"Layne's discovery is (hopefully) the first in a series of investigative adventures from Domithan. It's a good all round shortish game with some lovely touches, a fun deduction system and a decent level of polish."
4 people commented on this game (newest first):
I'm usually a sucker for graphics, but this kept me hooked even though I felt it was lacking visually.
The graphics are good and the author obviously added a lot of polish. The music and sound effects are well fitting and the sound editing was flawless. The interface had a nice feeling to it, and because of that, it played better than most other adventure games.
The investigative game mechanics have a lot of potential, but I got the feeling that the crime scenes were too short and simple. Layne was obviously learning a lot more about the crime than I was, which I guess makes him the player, not me.
The game is worth playing and I'm looking forward to the following installments.