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A Golden Wake
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameThe Roaring Twenties. The Jazz Age. Prohibition. For Alfie Banks, a young real estate salesman from New York recently relocated to Miami, it is a time of great opportunity. Set against the backdrop of the Florida Land Boom of the 1920s, A Golden Wake is a story of an innocent man's descent into greed and corruption, and his eventual redemption. Based on actual events and featuring real life locations and historical figures, you must guide Alfie on his journey to reach the top of the real estate game as he deals with shady salesmen, cutthroat bootleggers, corrupt politicians, and much more, all while swept up in the events surrounding the inception of Coral Gables, The City Beautiful.
AGS Awards Nominations
Nominated, Best Game Created with AGS 2014 2014
Nominated, Best Writing 2014
Nominated, Best Character 2014
Nominated, Best Gameplay 2014
Nominated, Best Puzzles 2014
Nominated, Best Background Art 2014
Nominated, Best Character Art 2014
Nominated, Best Animation 2014
Nominated, Best Music & Sound 2014
Nominated, Best Voice Work 2014
AGS Panel Review
"A Golden Wake is a fun game with an interesting setting accompanied by a fun 1920s jazz soundtrack and some nice visuals. Although the historical aspect may not be every player's blue cup of tea, the game features some memorable NPCs, most of whom based on real people and brought to life with some mostly top-notch voice acting. The traditional adventure puzzles are on the easy side but AGW's unique persuasion dialogue puzzles are a welcome challenge. Good stuff."
4 people commented on this game (newest first):
I liked the change of situation Alfie was placed in as you progress through the years. The puzzles were good but pretty easy in general, the seller's intuition stuff was great (would liked to have seen more of that!). This game is more about telling an entertaining story than anything, the true-story factor is what sold this game as a winner to me in the end.
The puzzles require some thought, but are never too taxing, and sometimes you will have to prove your persuasive prowess.
What really drew me in was the attractive display of visual scenery and animations, and asking myself, what will become of a one Mr. Alfie Banks?