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Clotilde Soffritti in: Never Double Park your Spaceship
2022-06-24 10:56:29, Andy
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King's Quest IV: The Perils of Rosella Retold
M*A*S*H: Point n' Click adventure game
Mr Bear Teaches English
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Tales from the Eureka Cluster : The Abtyon Case
by Tech Troupe
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Downloaded: 1,163 times
Graphics: 800x600, 32-bit color
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
Public OpinionWe can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
About this gameWhile conducting archaeological recovery in an unknown star system of the Eureka Cluster, the crew of the FSV Thrift is abducted by some form of purple energy alien.
Only one man, Jeff Tobel, is left behind, and must find a way to save his crew-mates after being stuck aboard a disabled ship which he doesnâ€™t even have full clearance to use.
This is my first game, but hopefully not my last. It started out as a 3-week game jam-type exercise, but here we are a little more than a year later.
Resolution: 800 x 600
I'd love to hear what you think about it.
5 people commented on this game (newest first):
This game and the person behind it was one of main factors that inspired me to take a more direct interest in point and click development.
If this game is anything to go on, then whatever comes out of the mind of the developer next is bound to be a stomper.
Congrats on the release of this anyway, keep up the good work Jack.
I wish there were specific answers when you try to combine objects or to use them on hotspots, instead of randomized lines.
The puzzles are logical and fair, despite some occasional dubious design (using an object on itself, disassembling two objects before one can be used again...).
All in all, an enjoyable experience.
I enjoyed this game a lot!
Nice visuals for something that came out of a game jam, very raunchily hilarious writing. Wife and I had a great time. I tell you, phallic spacecraft jokes beat Barry White for mood-setting, hands down, every time.
Cool job guys.