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|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
The Lone Planet
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
Public OpinionWe can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
About this gameMichael Starmik is a citizen of a small colony world that was part of ASKA Trading League. His planet was recently annexed by FEM, also known as Matriarchate. For a long time, he felt like something is missing in his life. That was the reason why he enlisted on the scientific expedition beyond the borders of his solar system. Unfortunately his low social status only earned him position of low-class worker. So far he did not discovered anything, due to constant overtime work. But that will soon change.
While creating this game I was inspired mostly by two games: Legend of Kyrandia and Beneath a Steel Sky. What I liked about some adventure games (LoK, Space Quest) was the fact, that game would let you ahead even without some important items. That often lead to frustration, as you realised hours later and had to reload (if you could). But I still liked the fact that you were challenged in a way. Exploring your surroundings more carefully, forcing you to THINK. But we have moved forward from this, making adventure games less of a torture and more enjoyable. So I decided for a compromise. There are items you will be able to use later, that you might miss at first, or not realised their importance, but they serve only to unlock one more cheesy joke, or some additional lore information or helping you ease one of the puzzles. But they will not affect main storyline so you will still be able to play through main story without much troubles. But if you want to learn more, or laugh more - try more.
This is the first part of planned series, that will introduce to you main character and some game mechanics. Enjoy the game!