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Bury Me in the Sand
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Downloaded: 550 times
Graphics: 320x200, 32-bit color
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameItâ€™s the last day of summer and thereâ€™s only one thing on your mind. Growlton local Ernie has caught your attention and with a do like that, who could blame you?
Current release is the incomplete MAGS version. The release build is due out July 16th 2017 once voting is done!
This game's threads
10 people commented on this game (newest first):
Was a nice walk in the beach, and I'm just sorry that we didn't really get to the "rescue" part. :~(
Puzzles were nice, but not overly complicated.
It's very polished for a one-month MAGS job. The writing is great and lots of humor, lots of visual gags (some raunchy ones, but it's about getting some in the summer -- what do you expect!? :D ).
The puzzles are all well-done, nothing head scratching and all felt satisfying. The 'hearts scratched into the wood puzzle' was very original and well-designed. There's a lot more depth than the sunny cartoon feel lets on!
Highly recommended to any adventure lover, or adventurous lover! (Seriously, there is a great makeout scene and everything! :D )
I particularly love that electrically vivid pallet you have chosen, its a really strange thing but I never would have though these colors suit would suite the theme so well.
I tried this as native pixels, but also tried out playing with the filter and I have to agree the filter really dose add a touch of class to the whole look of it.
Another relatively short game I thought, as is understandable with a game jam. The animations where superb, little touches like the flag waving really catch my eye a lot. I got stuck a few times but managed to get through it, the dialogs where very amusing and all in all I thought this was a very neat experience. I would love to see a more fleshed out game made with this style for sure.
Great work on getting this in on time too.