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1 Cup | Not serious entertainment |
2 Cups | A reasonable game, worth a try |
3 Cups | A good game, worth playing |
4 Cups | A great game, well worth your time |
5 Cups | An outstanding, must-play game! |
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Essence of Imagination
by Stephen Sheridan Boland, IV
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Windows
Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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None
Mild
English
Public Opinion
We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?About this game
More than twenty years ago, a young girl named Andrea Zieglerexcelled on an I.Q. test. She also turned out to have an exceptional
knack for science. Her parents wanted the girl's life to be all about
science, so they forbade her from pursuing something she enjoyed far
more: imagination.
As Andrea lived an unhappy childhood, she focused on an upside
to constant scientific education. For years and years, she worked on
blueprints for a machine that could form a world made of imagination.
After growing up and getting multiple science degrees, she succeeded.
She felt overwhelming elation knowing that she and others like her could
escape to a world where anything that could be imagined had a chance of
happening.
Her heart sank when she learned of a terrible byproduct of her
work: dark beings known as Tormentors who seek to reach into the normal
world and rob people of their imaginations. The Tormentors want many
humans (and even animals) to spend the rest of their lives without
imaginations.
Some highly creative people get pulled into the world
manufactured by Dr. Ziegler. One such person is an aspiring artist named
Rose Daisy Orchid. She is the protagonist of the game. With help from a
writer named Anne and a flute player named Nate, Rose must learn to use
her paintbrush as a conduit for imagination-based attacks, harness the
powers of items known as Essences of Imagination, and defeat the
Tormentors so people can remain free to enjoy the worlds in their own
minds.
Game Features
Poetry-themed puzzles. Early in the game, Rose discovers that
poetry can inspire her to paint exceptionally well. To defeat
Tormentors, the player sometimes has to unscramble a poem, match rhyming
words in a memory puzzle, or solve a riddle that rhymes.
Traditional item based puzzles like in other point-and-click adventure games.
A detailed story told over the course of the game.
Vivid descriptions of the imagination-based attacks Rose uses to defeat Tormentors.
Imagiscapes. Sometimes, the Tormentors manage to steal an
exceptionally strong imagination, which becomes a mini-world called an
imagiscape where Rose must solve puzzles based on what that person has
imagined, or based on repairing broken dreams.
Localized forms. In one imagiscape, Rose becomes a five-tailed
sky kitsune. In another, she becomes an otter to swim through a sea of
broken dreams. The transformations occur by Rose changing into art, then
being repainted into something else by her paintbrush.
Chances to talk to characters and answer their questions, some of which are imagination-related.
This game's threads
AGS Panel Review
"This game has a few good ideas, but sports a variety of game styles which unfortunately doesn\'t mix very well. While original, the poem-like gameplay becomes repetetive after a while."