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Maniac Mansion Mania Mini Masterpieces #4: Berthold's Return
2020-07-03 19:38:59, Michael2968
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|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Perils Of Poom
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Downloaded: 12,897 times
Graphics: 320x200, 8-bit (256 col)
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameYou need money fast so what'd you do? Well, you end up getting a job which involves going round the galaxy in search of a rare (illegal) drug for a large cash reward, of course.
With 4 different planets to visit, a short bonus section to unlock at the end, and..er.. probably some other attributes. In the 31st Decemeber build, the music soundtrack isnt complete so a lot is recycled. Any releases after that will have the full soundtrack. There's a walkthrough to get up to where the demo left off right here: http://www.agagames.com/agswalkthroughs/soldb.php?cmd=showGame&id=51 NOTE: Please read the readme.txt about the interface. LEFT-click is look, RIGHT-click is use, even when an inventory item is selected.
11 people commented on this game (newest first):
But the end was CRAP! hahahaa no, it was excellent. You should be proud. Not to hard, not to easy, I got stuck a couple of times (That Goddamed stick to get the paper!!!).
An amazing trait of this game was it's unpredictability. You couldn't guess what was going to happen. When You had to toss the ring and you knocked out the rasta man instead was supreme.
Oh! I forgot! Great Sound & music. I grew addicted to the main theme. And it went along so well with the moments of the game.
Well thanks for making the game.
Please! don't avoid doing a sequel, no matter how long it takes. And Include pappabiscuit and Bastard! hahaha
I just wanted to say that, and that the ending sucks (in a Monkey Island 2's end way of sucking). This is not bad, you know; but now I want to play part 2.
Generally well-constructed puzzles â€” but quirky and sometimes annoying controls.