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|1 Cup||Not serious entertainment|
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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
The Journey Home: Part 1
by Dark Stalkey
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
About this gameThe first in the epic three part adventure charting Derek Strange's accidental zapping across the galaxy and subsequent capture by the leader of one of two waring continents.
So far it has recieved a lot of positive comments from the amateur community (aside from the few bugs in the game *cough*)... but please be aware that the background art is a little naff this time around.
AGS Awards Nominations
Nominated, Best Game Created with AGS for 2002 2002
9 people commented on this game (newest first):
Unfortunately, despite majority of great puzzles, that last one was quite illogical. I would have liked to say that I made it through this game without a walkthrough, but unfortunately, that last puzzle just didnt make sense. Still, having said that, this game is awesome. Play now.
If you can't see past the graphics to actually play the game itself, that is a shame. For the cleverness of the dialogue, and the coherent construction of the puzzles, things that have been a part of adventure games long before graphics, are quite well balanced and nicely executed.
I have only gone through the game once, but as far as I can imagine, I do not believe there is any way to get stuck, and that is always a plus. The characters are hardly one dimensional. Each one seems to have their own motives, ideals, and such, apparent through context clues as opposed to being circled in red with trumpet fanfare.
All in all, very promising. I hope chapter two will be available, not too long from now. I am hooked!