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|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Apprentice II: The Knight's Move
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameThe black horse of war looms over the land, with the ominous Lord Ironcrow at the reins. Because Pib's apprenticeship makes him vulnerable to the military draft, attaining wizardhood becomes imperative.
(NOTE: Download link leads to the updated version)
From ocean diving to winning at the races, this adventure explores the land of Willowbean that lies beyond the Wizard's hill. New characters range from the Book Wyrm, a dragon-like being with a taste for literature, to Seacookie, the puniest contender at the centaur races.
Won, Best Game Created with AGS 2004
Won, Best Dialogue Writing 2004
Won, Best Puzzles 2004
Won, Best Background Art 2004
Won, Best Character Art 2004
Won, Best Animation 2004
Won, Best Music 2004
Nominated, Best Gameplay 2004
Nominated, Best Original Story 2004
Nominated, Best Player Character 2004
Nominated, Best Programming 2004
Nominated, Best Sound Effects 2004
Nominated, Best Tutorial or Documentation 2004
AGS Panel Review
"Some contrived timing puzzles and occasional bugs hold back this otherwise enjoyable sequel."
I have enjoyed this game more than many LucasArts ones, and i can say only Grim Fandango and Monkey Island beat it, because it seems like such a professional game because so much care seems to have gone into it.
The music, the characters and the dialogue all fantastic, with a bit of humour in there. And a female pirate to go with all this.
Bring on Apprentice III, if it is similar to this game it will be nothing short of amazing.
I caught a bug. When you try to talk Ollie repeatedly, the game crashes with an error: invalid loop number. I wouldn't expect a bug from the "best" :) I was very surprised
As a summary, the game deserves all awards it won except "Best Puzzle".
Great work guys, can't wait for the third installment.
Where the first Apprentice was a fine game that didn't have much of a story and was too short, I find that the sequel is a great game that is longer but still doesn't have much of a story. The puzzles are fine and the graphics are great. The characters are very interesting. And if you don't laugh and have a good time playing this game then you might want to see a doctor as you might be lacking something. This game is funny and fun. One of my favorite AGS games.
Play it now - I guarantee you won't regret it! :)
The witty dialogue is still there too, only this time round we get to meet a lot more characters who all how their own unique and often hilarious traits. Old favourites Lord Ironcrow, the Highway woman and Lloyd return too.
While the first Apprentice felt too short, Apprentice 2 has an excellent game length with some simple puzzles and some very tricky ones that'll keep you guessing for a long time. Not than anyone could object to a long stay in Willowbean.
Apprentice 2 is one of the best and most professional AGs games I have played and was rightfully showered with awards. Another classic from Herculean Efforts.
That said, as long as you don't mind getting frustrated sometimes (and even possibly having to restart entirely), this is the cream of the crop, and cheers to the designer.
The graphics are cartoony and great, and the puzzles are hard enough to give you something to ponder over at night, while still being easy enough to be solveable without frantic trial-and-error.
I had some minor troubles with the GUI at times, but it wasn't enough to bring the overall experience down, though.
So, all in all, this is how a good amateur adventure game should be made - With passion and a good sense for quality.
Can't wait for part 3! :)
Oh, Apprentice II is simply brilliant, one of the best ags games i've played so far :)
The story was there, you are being a bit too critical. Every game needs a motive, a character seeking a particular occupation or rank is less cliche than a character trying to save a kidnapped person. I hope you aren't going to argue that MI was original in that guybrush wanted to be something, but had to prove himself worthy. How about Luke Skywalker becoming a Jedi? How about King Arthur becoming the king? How about Jesus becoming the Messiah?
Get over it and be thankful for such an awesome game as App2.
Where is the story ?
It all reminds me a bit on a Guybrush Threepwood who wants to become a pirate and has to solve three tasks or a Simon who wants to be a sorceror...
It is always the same and it gets a bit boring with the time...
Why can't people like you, who are very talented in arts and computers try to make something new, instead of copying old ideas of classic originals that are always better than any remake ?