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Principles of Evil I
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
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About this gameWould you like to stuff dead animals all your life? Neither does Rogi, so she decides to find her idol: Babayaga. She hopes that the evil witch can help her start a new career in the Dark Arts. She sets off on a journey and plenty of wacky adventures ensue.
AGS Awards Nominations
Nominated, Best Player Character 2004
Nominated, Best Background Art 2004
Nominated, Best Character Art 2004
12 people commented on this game (newest first):
I want to translate your game in french.
If you agree, send me an email to this address:
and I contact you. Thank you. :)
But I didn't like the music - mostly. Some of the pieces make my ears hurt :( I strongly suggest remaking the music for this game!
But it's quite a nice game with a good story, and deserves a big "well done" on the graphics.
I'm anxious to play Volume II.
The graphics are good in some rooms, while in others you seem to have gotten lazy. There are a lot of perspective problems, but in some rooms it works just fine (like in the classroom).
I noticed a lack of animation in some of the characters. Especially the butcher, but also the women in the saloon could use some animation just to avoid the static look.
The puzzles were ok. Personally I found the beer puzzle too hard and illogical. How in the world could you know that he wanted beer when nothing â€“ not even the dialog suggest it?
And speaking of dialogue â€“ I think the game needs more of it.
I know how hard it feels to receive a comment like this, but it is only meant as constructive critiques.
Good luck with your future games :-)
The strongest point is the graphics, the hand drawn hi res backgrounds are simply gorgeous, especially the charcter's house and the outside ones, in places really feels like a commercial game.
A pity for the lack of animations, in some parts this really stick out (like in the butcher case).
The story/character were good, the main character is well written and original, and supporting ones have that kind of wackyness typical of Lucasarts games, anyway you really should add more dialogue to them.
Puzzles were ok, the trite "give me this for that" is there only a couple of times (try to avoid it altogheter next time) .
All in all, one of the best medium-length listed on the site, I'll look forward to part II !