Most Recent Games
Search Games by Title or Author
(first ten matches are autocompleted; click Go! for more results)
Most Popular This Week
Terror of the Vampire!
John Sinclair- Voodoo in London
I Rented a Boat
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Missing since Midnight
(Click image to zoom)
Click 'X' or press ESC to close.
Downloaded: 4,997 times
Graphics: 320x240, 32-bit color
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
About this game"Missing since Midnight" is an entry for the February 2005 MAGS with the topic "Hotel". MSM takes part in a more than 400 years old half-timbered house that the owner has made into a hotel. You are playing Tim Buktu, a private detective who just wanted to go for a holiday. But then someone is missing and you are asked to help searching for the missing person.
Features: * eight characters, three of them are female * eight rooms, including guest room, kitchen, reception, dining-room and parking lot * 50 different animation phases * more than 6000 words (40 kb of texts) Since the game is very text-laden, so it will take about one to two hours to finish the game when not cancelling the dialogs. I don't know how long I've been working on this game but it must have been more than 40 hours. I started the game on February 6th and finished it just two minutes before midnight (CET) on February 25th. UPDATE (March 2nd) V 1.05: * some typos and other text mistakes corrected * some new animation phases: Tim can tip over the bucket now, and Freds eats and looks at Mel and Tim during supper * sentences for unhandled events like talking to an object/hotspot added * German translation added * some minor bugs corrected, now Tim can't go outside on Day 1 and the starting of the scene with the talking radio set has been changed, so that it can't be cancelled mistakenly that easy * during all cut-scenes that can be cancelled by ESC or a right mouse click the status bar is switched off * the Intro sequence has been a bit refurbished WARNING: Because of the new animation phases older savegames won't work with the new version. For the future I've planned to maybe make a voice pack (depending on how much time I've got). ---------------------------------- CREDITS: STORY, DIALOGS, GRAPHICS, SCRIPTING: Arne Voigtmann SOUND EFFECTS: www.flashkit.com BETA TESTING: Maximilian Baumgart MUSIC: Â»TURRICANÂ« Soundtrack by Chris HÃ¼lsbeck BACH & SCHUMANN played by Enore Zaffiri www.leonet.it/art/zaffiri/ (C) 2005 by Arne Voigtmann Created with using Â»Adventure Game StudioÂ« by Chris Jones www.adventuregamestudio.co.uk
1 people commented on this game (newest first):
Story seemed to have real potential when it started. The title suggested that too. But the ending & outcome was disappointing. The alien thingy was rather childish.