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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
2 Cups A reasonable game, worth a try
3 Cups A good game, worth playing
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Labyrinth

by Akumayo

Screenshot 1 of Labyrinth

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X Zoomed screenshot of Labyrinth
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File size: 2.1 MB
Downloaded: 2,394 times
Graphics: 640x400, 16-bit color

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Operating System(s):
Windows
Game Genre:
Fantasy
Game Type:
Drama
Story Type:
Original
Release Date:
15 Aug 2005
AGS Panel Rating:
(help)
Player Rating:
Non-adventure game
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
None
None
Occasional, mild

Public Opinion

If you've played this game, why not help out and give us your votes?
5 people have rated this game so far:
Visual:
44%
Immersion:
52%
Puzzles & Pacing:
48%
Overall Enjoyment:
44%

About this game

Can you defeat the monsters that are just as hungry as you? Can you outlive the parasites and bacteria in your belly? Can you find enough resources to survive? Can you find fire, or wander in the darkness? Can you escape the Labyrinth? Or will you die? (First person dungeon style RPG) (best run at 16-bit, but can also run at 32-bit) Thank you!
See the people who made this game and any other games they've worked on >>
Everything but Beta-Testing
Akumayo has worked on 8 other games: (see them >>)
Lots of Beta-Testing

AGS Awards Nominations

Nominated, Best Non Adventure Game Created with AGS 2005

1 people commented on this game (newest first):

Game definitely needs a readme. After playing this a few times I gave up on it as it just leads to and seemed impossible. I hope Akumayo can work on this one as there are some really good ideas.
2005-08-19 09:36:56 by Jane
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