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|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
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About this gameEver thought learning how to play chess was a bit of an adventure? Well now it really is.
Zugzwang gradually leads the player through the basic movements of all the pieces, how to setup the board, capturing, castling, check, checkmate and stalemate, the weird nature of pawns and even the obscure en passant rule. At the same time you get to help two little Pawns, one White and one Black, to reach their ultimate ambitions. To play in a real Battle. Meet and talk to all the Pieces ,Black and White, and solve numerous chess puzzles, some serious and some just silly.
AGS Awards Nominations
Nominated, Best Gameplay 2005
Nominated, Best Programming 2005
AGS Panel Review
"Fantastic chess-based adventure game that not only teaches you how to play chess but has some light puzzle solving, too. Unfortunately the chess playing sequences are a bit stilted since the enemy pieces move only when threatened or see attacks of opportunity, which makes the lessons unnecessarily difficult (and unrealistic)."
12 people commented on this game (newest first):
Zugwang is one of the most lovingly crafted and ingeniously concieved adventure games I have ever played. Try it, you won't regret it.
Great game, the chess puzzles can be quite challenging, but even a complete beginner can get through it with some adventure-game-logic. Hell, I'd even recommend it to anyone trying to learn chess, it's thorough and better designed than I could've ever expected.