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|1 Cup||Not serious entertainment|
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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Life of D. Duck
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Downloaded: 5,078 times
Graphics: 640x480, 16-bit color
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameWhen D. Duck is born, he comes out of the egg with a clear vision in his mind: To win Andecity (Duckburg) marathon! Full of anticipation he asks Grandmother Duck what he must do to become a champion. The solution? Making oat porridge.
Take control over D. Duck in his quest to make oat porridge in this interactive adventure game developed by Audunsoft in close cooperation with aspiring artist BjÃ¸rnar B.
16 people commented on this game (newest first):
Not every one will get the humour in all ags games.
But i like it.
I want to translate your game in french.
If you agree, send me an email to this address:
and I contact you. Thank you. :)
The part where Uncle Jubalon begins to eat is hilarious. Great game.
Even though the characters speak in text you can hear their voices clearly in your head due to the brilliant characterisation.
The game was fun. The visuals are very well done, in spite of their squiggly look; they create a great atmosphere. The skippy music fits the pacing of the game very well. The puzzles, on the other hand, are linear and too easy, most of the time bordering on the trivial.
I want to think that the terrible spelling was on purpose, because in spite of its awfulness, it was 100% understandable. I guess the grammar was mostly correct and that's the reason why.