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1 Cup | Not serious entertainment |
2 Cups | A reasonable game, worth a try |
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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
The Netherworld
Windows





Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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English
Public Opinion
About this game
You are Godfrey, a confused spirit who has just arrived at the banks of the River Styx. There is an underworld after all, but something doesn't feel right (other than being dead). - Talk your way out of sticky situations - Utterly destroy all foes who stand in your way - End the torment of souls everywhere Play your way through The Netherworld! Edit 2018: Please be aware that this game uses a 'verb coin' interface, which means you need to hold down the left mouse button for a second to interact with the environment.AGS Panel Review
"Nice graphics make this quite a fun game. Lots of dialog options. The characters were nicely made and the game play was fairly good. This game uses the Verb Coin and at first I was unaware of it. I can see users abandoning the game if they did not know of the Verb coin. The speech could only be skipped by mouse or keyboard which I found a downside. There was a few pixel hunts and some incomplete descriptions. Apart from that it was a quite a good game and could be better if the above was changed and had some minor tweaks. "
5 people commented on this game (newest first):
Sound effects would enhance vastly the gaming experience. Also, please reduce the delay for the coin interface; looking at the forums it seems I'm not the only one who almost abandons the game because it took chance to find out how to get it to work.