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Christmas Quest 2: the Yuletide Flows in

by AGA

Screenshot 1 of Christmas Quest 2: the Yuletide Flows in

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File size: 3.9 MB
Downloaded: 6,677 times
Graphics: 320x200, 32-bit color
Operating System(s):


Game Genre:
Game Type:
Story Type:
Release Date:
25 Dec 2006
AGS Panel Rating:
Player Rating:
Rated 73% by the community (12 votes)Rated 73% by the community (12 votes)Rated 73% by the community (12 votes)Rated 73% by the community (12 votes)Rated 73% by the community (12 votes)
Short Game (can be completed within 30 minutes)
Short Game Can be completed within 30 minutes
Medium Length Game Takes at least 30 mins to finish
Full Length Game As long as a Sierra / LucasArts classic
Non-Adventure Game Using Adventure Game Studio for something else?!
Joke Game You know when it fits this category ;)
Demo Unfinished Games / Commercial Games
Training Game Games made just to try out AGS
<Category Not Set> Not yet categorised
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Content Advisory:
Bad LanguageNone


Public Opinion

If you've played this game, why not help out and give us your votes?
12 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

AGS Panel Review

"This more polished follow up to the original Christmas has interesting puzzles and enough puns to choke a mule."

8 people commented on this game (newest first):

A true Christmas puzzler. Use your wits and wintry snowman inventory items to save the day.

2017-03-09 14:24:52 by Andy
there's no game, just review - http://www.adventuregamers.com/games/view/16201
2012-08-23 07:48:53 by Sledgy
No fun.
Too much dialogs, too.
2009-04-27 07:42:36 by azerty
The game has a really nice Christmas atmosphere to it. The puzzles quite surreal and difficult, but do follow a funny sort of logic and will give you a buzz from solving them (even if it takes a while.) The only drawback with the game is that the sprites aren't quite as good the backgrounds ie: The sprites are good but the bacgrounds are fantastic!
2007-11-01 20:55:57 by paperfrogs
The graphics are fantastic, especially the backgrounds, but for some reason I did not enjoy playing this game very much. Maybe it was the fact that what you had to accomplish in the puzzles seemed so ridiculously easy to do in real life, while in the game you had to fiddle around forever to finally get what you want.
2007-10-17 23:06:36 by Groogokk
Well made... tough puzzles.
2007-10-15 02:20:46 by uvaagsfan
Wow, a lot of work went into this, especially the diaglogues (i understood a lot, but not all of the references..) and small but important things like the opening and closing screens. It really helped the overall atmosphere of the game. Great job!
2007-10-05 16:50:41 by Tinkerer (tinkerer)
A very nice Christmas present, thanks guys.

The puzzles aren't immediately obvious... you need to think about things. If that fails, just try using what's in your inventory on all the hotspots, or combining inventory items. Everything does make sense, though.

Well, almost everything... I thought I had worked out the clock puzzle but I had to use a bit of trial and error with it as it didn't quite seem to match the clues.

Otherwise great graphics, great humour and just generally great!
2007-01-01 13:59:28 by paolo
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