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Dark of Night
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Murder in a Wheel
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameA Locked Room Mystery Story: Roderick, Lady Blackwin's beloved Hamster, was murdered. It is up to you to solve the crime and find the killer.
MiaW can be finished in half an hour if you rush through the conversations. The game is based on LucasFan's MMM Starterpack. Story & Graphics were done by me, and the midi music was borrowed from several old games.
AGS Awards Wins
Won, Best Short Game 2007
AGS Awards Nominations
Nominated, Best Dialogue Writing 2007
Nominated, Best Gameplay 2007
Nominated, Best Puzzles 2007
35 people commented on this game (newest first):
( and more things to do )
"There were a couple of puzzles, that didn't make sense (for example the pulling of the bloody handkerchief out of the laundry tunnel...Why?)" Everything is explained in the end if you're truly paying attention.
It was fun, overall, except for this one puzzle, so I recommend it. :)
The dialogue is entertaining and quite funny.
The puzzles start out easy, but turn frustrating.
There was this piece of cloth stuck in the laundry chute that I figured I need to get out, because why would it be mentioned otherwise? I have like four items in my inventory that would be logical to use for this job, yet the protagonist refuses even a proper explanation why he won't use any of them. Since he also spouts out the same unhelpful lines over again I got quite fed up and quit the game. A shame, really.
All the music seems to be ripped from LucasArts classics. I recognized Day of the Tentacle, Indiana Jones and the Fate of Atlantis, and a MIDI version of a Grim Fandango tune.
While these are unquestionably great compositions, they take your thoughts back to these great classics, which detracts from the originality of this title.
The graphics are very inspired by the style of DoTT, but stand on their own.
If you can live with the occasional frustrating puzzle and a protagonists that spouts the same unhelpful phrases over and over again like a robot, you might find "Murder in a Wheel" to be a quite enjoyable adventure
I want to translate your game in french.
If you agree, send me an email to this address:
and I contact you. Thank you. :)
The story is convoluted (which isn't bad by itself, since this is a whodunnit game); the thing that I didn't like were the puzzles: many of them seem to be placed there (or be designed in a certain way) only to make the game last longer.
This reduces the enjoyment of playing it in my opinion (but mind you, I'm quite bad at puzzle solving).
But the whole impression (despite these small thingies ;)) is good. But since it is so short and the puzzles are really easy, this game won't be interesting after the 4th or 5th replay...You should try it though. Especially for beginners in the adventure genre, it is a very good tutorial to get familiar with the point'n'click concept
Superb immersion, even if i think its not very hard to get through the game keeps you focused on it.
Very good graphics also and good dialog.
Thanks for that little AGS jewel...
The puzzles were perfect :)
The story is interesting, graphics are wacky and well done, and the puzzles aren't frustrating. Well done!
A great little game if you want to relax, pleasant graphics and a lot of humour :)
The puzzles came in sense, and I found it really easy, but that's okay.
Original story & puzzles.