Making an RPG with AGS: Difference between revisions
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''Wait(240);'' | ''Wait(240);'' | ||
''RestartGame();'' | ''RestartGame();'' | ||
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''AddInventory(10);'' | ''AddInventory(10);'' | ||
''AddInventory(11);'' | ''AddInventory(11);'' | ||
''LoseInventory(4); //losing the old Cure +1 magic'' | ''LoseInventory(4); //losing the old Cure +1 magic'' | ||
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''Wait(120);'' | ''Wait(120);'' | ||
''if (GetGlobalInt(12)>=3) {'' | ''if (GetGlobalInt(12)>=3) {'' | ||