GUI Tidbits: Difference between revisions
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*>Janik m (GUI Alpha moved to GUI Tidbits: We should collect GUI-related tidbits here.) |
*>Janik No edit summary |
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About alpha-channel sprites for GUIs: | About alpha-channel sprites for GUIs: | ||
* GUI Buttons do not use alpha-channel, just transparency. | * GUI Buttons do not use alpha-channel, just a transparency color. | ||
* GUI Backgrounds CAN use an alpha channel. | * GUI Backgrounds CAN use an alpha channel. | ||
* If your background has an alpha channel, then its transparency will be applied to any buttons on top. | * If your background has an alpha channel, then its transparency will be applied to any buttons on top. | ||
* GUI Buttons with a transparent color will respond to clicks over the entire defined rectangle (not pixel-perfect detection). | |||
[[Category:Tidbits and Snippets]] | [[Category:Tidbits and Snippets]] |
Revision as of 19:59, 4 November 2006
About alpha-channel sprites for GUIs:
- GUI Buttons do not use alpha-channel, just a transparency color.
- GUI Backgrounds CAN use an alpha channel.
- If your background has an alpha channel, then its transparency will be applied to any buttons on top.
- GUI Buttons with a transparent color will respond to clicks over the entire defined rectangle (not pixel-perfect detection).