Paint programs: Difference between revisions
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== Pixel art and sprite oriented == | == Pixel art and sprite oriented == | ||
* [ | * [https://www.adventuregamestudio.co.uk/forums/index.php?topic=26501 SSH's walkcycle generator and paint program] | ||
* [ | * [https://graphicsgale.com/us/ Graphics Gale] (Commercial/Shareware) | ||
* [http://www.cosmigo.com/promotion/index.php Pro Motion] (Commercial) | * [http://www.cosmigo.com/promotion/index.php Pro Motion] (Commercial) | ||
* [http:// | * [http://pulkomandy.tk/projects/GrafX2 Grafx2] (Free) | ||
* [http://www.opensword.org/Pixen/ Pixen (for Mac OSX)] (Free) | * [http://www.opensword.org/Pixen/ Pixen (for Mac OSX)] (Free) | ||
* [https://www.aseprite.org/ Aseprite] (Commercial/Trial) | * [https://www.aseprite.org/ Aseprite] (Commercial/Trial) |
Revision as of 10:33, 23 April 2020
To draw your own sprites, animations, etc. for AGS you'll need a painting program. Windows comes with Paint, of course, but that isn't bristling with features and you may find things like layers, animation, filters, etc. would be useful. So here are some alternatives:
Professional level
- Photoshop (Commercial)
- Paintshop Pro (Commercial)
- GIMP (Opensource)
Pixel art and sprite oriented
- SSH's walkcycle generator and paint program
- Graphics Gale (Commercial/Shareware)
- Pro Motion (Commercial)
- Grafx2 (Free)
- Pixen (for Mac OSX) (Free)
- Aseprite (Commercial/Trial)
Other
- Paint.NET (Free)
- ImageForge (Commercial)
- Ultimate Paint (Commercial/Shareware)
- Photo Filtre (Free)
3D Rendering Programs
- Terragen (Commercial/Shareware)
- Blender 3D (OpenSource)
- Wings3D (OpenSource)
See also
- The AGS forum's Big list of paint programs
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