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- When I first released an AGS game on iOS, I based it on JJS's (Jochen Schleu's) brilliant port of 3.2.1. Over a couple of years the AGS JJS designed the iOS controls to be one-finger-tap for left-click, and two-fing ...20 KB (3,305 words) - 14:55, 17 September 2015
- |name={{Author|JJS|JJS}} ...10 KB (1,275 words) - 17:26, 27 September 2017
- * [[JJS]] for his efforts of porting AGS to multiple platforms. ...8 KB (762 words) - 13:10, 1 June 2023