Flashlight: Difference between revisions

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*>Monkey 05 06
*>Monkey 05 06
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''writeprotected bool Flashlight.IsFollowingCharacter''
''writeprotected bool Flashlight.IsFollowingCharacter''


Returns whether the flashlight beam is following any character (this is the same as checking whether the {{link||Flashlight.FollowingCharacter|FollowingCharacter}} property is NULL). You can lock the flashlight's beam to a Character's position using the {{link||Flashlight.SetFollowCharacter}} method.
Returns whether the flashlight beam is following any character (this is the same as checking whether the {{link||Flashlight.FollowingCharacter|FollowingCharacter}} property is not NULL). You can lock the flashlight's beam to a Character's position using the {{link||Flashlight.SetFollowCharacter}} method.


''See Also:'' {{link||Flashlight.FollowingCharacter}}, {{link||Flashlight.SetFollowCharacter}}, {{link||Flashlight.IsFollowingMouse}}, {{link||Flashlight.IsStatic}}
''See Also:'' {{link||Flashlight.FollowingCharacter}}, {{link||Flashlight.SetFollowCharacter}}, {{link||Flashlight.IsFollowingMouse}}, {{link||Flashlight.IsStatic}}
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