11-11-11 walkthrough: Difference between revisions
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Game released December 2011 | Game released December 2011 | ||
http://www. | http://www.adventuregamestudio.co.uk/site/games/game/1510/ | ||
Walkthrough for Version 1.1 | Walkthrough for Version 1.1 | ||
CHAPTER 1: DOWNTOWN | * CHAPTER 1: DOWNTOWN | ||
* STANLEY SQUARE | |||
* 1. Talk to the agent for additional information | |||
* 2. Walk to Tracy Rd and approach abandoned busses | |||
* 3. Wait by bus for 5-10 seconds | |||
* 4. Talk to the dark alley | |||
* 5. Return to Stanley Square and head to the roof | |||
* 6. After cutscene, leave the roof and head left to Gray St. | |||
* 7. Pick-up the screwdriver | |||
* 8. Return to Stanley Sq and then Turpin St. | |||
* 9. Interact with Jerry's building | |||
* 10. Use the screw-driver with the rooftop shed | |||
* 11. Exit the roof and explore the "dark area" | |||
* 12. After the cutscene, return to Stanley Square | |||
* ON THE ROOF | |||
* 13. Talk to Thornburg | |||
* 14. Talk to Jess, ask her to talk to Thornburg | |||
* 15. Talk to Thornburg again | |||
* 16. Now look at the streets | |||
* 17. Talk to James again, give him control | |||
* 18. Look at streets on other side of the building | |||
* 19. Wait for 10 seconds until James gives the all-clear | |||
* 20. Exit the roof | |||
* LOST & FOUND | |||
* 21. Head back to Turpin St. with Jess | |||
* 22. Go to the right of Spanos St. and wait for Jess to follow | |||
* 23. Talk to the kid | |||
* 24. Walk into the very dark area on the left under the arch & pick-up ladder | |||
* 25. Use the ladder on the blocks, pick it up and use again to reach the kid | |||
* 26. Talk to the kid to get him to follow you down | |||
* 27. Try and leave the hidden alley | |||
* 28. Then leave using the new exit middle right of the screen | |||
* 29. Head to Stanley Sq. | |||
* 30. After the cutscene, return to the roof | |||
CHAPTER | * CHAPTER 2: CENTRAL | ||
* MOVING THORNBURG | |||
* 31. Head to the bus and pick-up the 20 dollar note | |||
* 32. Go back to DOWNTOWN and the roof, offer 20 dollars to Thornburg | |||
* 33. After the cut-scene, return to Carr St. | |||
* 34. Use the knife on the old telephone booth | |||
* 35. Take the battery to the cab of the old bus | |||
* 36. Use the battery on the horn and press the horn three times | |||
* 37. Head up the previously blocked street to King Rd and meet the scientist | |||
* 38. Take the scientist back to the roof DOWNTOWN | |||
THE END | * RESCUING THEO'S SISTER | ||
* 39. Head back to CENTRAL and find the cross-roads on Queens Ave. | |||
* 40. Use the knife on the door and leave with Theo's sister | |||
* 41. Head left through the streets | |||
* 42. After the cut-scene, head left again and use knife with the robot | |||
* 43. Take Allie back to the roof DOWNTOWN | |||
* SOME CO-OPERATION | |||
* 44. Take the scientist back to King Rd where you first met him | |||
* 45. Go up on the roof bottom right and talk to the man | |||
* 46. Now return to the roof DOWNTOWN | |||
* CHAPTER 3: INDUSTRIAL | |||
* FINDING THE HELIPAD | |||
* 47. Enter the streets until you reach a top down view | |||
* 48. Move the mouse top left so you know where to go | |||
* 49. Move past the robots: To do so, just wait until they are all heading up and down to move across the bottom, longest street. Use the side roads to duck into for cover. | |||
* 50. Head to the top left and then to the bottom of the barricade | |||
* 51. Speak to the man about the helicopter, and then return to DOWNTOWN roof. | |||
* THE RESCUE | |||
* 52. Lead everyone off the roof | |||
* 53. Use Foster Ave. to reach CENTRAL | |||
* 54. In CENTRAL use the left hand route to reach the crossroads and then INDUSTRIAL | |||
* 55. Now reach the top down view, you will take one person at a time | |||
* 56. Take THEO to the helipad & return | |||
* 57. Take ALLIE to the helipad & return | |||
* 58. Take JESS to the helipad & return | |||
* 59. Take JEROME to the helipad | |||
* 60. After the cutscene, leave the helipad | |||
* FINALÉ | |||
* 61. Wait for the MCU to reach about a third of the way across and click on it | |||
* 62. Walk up towards the neck | |||
* 63. Use the knife on the wire | |||
* THE END | |||
Questions/comments: speilbergjnr@hotmail.com | Questions/comments: speilbergjnr@hotmail.com | ||
[[Category:AGS games walkthroughs]] |
Latest revision as of 13:12, 3 June 2021
Game released December 2011
http://www.adventuregamestudio.co.uk/site/games/game/1510/
Walkthrough for Version 1.1
- CHAPTER 1: DOWNTOWN
- STANLEY SQUARE
- 1. Talk to the agent for additional information
- 2. Walk to Tracy Rd and approach abandoned busses
- 3. Wait by bus for 5-10 seconds
- 4. Talk to the dark alley
- 5. Return to Stanley Square and head to the roof
- 6. After cutscene, leave the roof and head left to Gray St.
- 7. Pick-up the screwdriver
- 8. Return to Stanley Sq and then Turpin St.
- 9. Interact with Jerry's building
- 10. Use the screw-driver with the rooftop shed
- 11. Exit the roof and explore the "dark area"
- 12. After the cutscene, return to Stanley Square
- ON THE ROOF
- 13. Talk to Thornburg
- 14. Talk to Jess, ask her to talk to Thornburg
- 15. Talk to Thornburg again
- 16. Now look at the streets
- 17. Talk to James again, give him control
- 18. Look at streets on other side of the building
- 19. Wait for 10 seconds until James gives the all-clear
- 20. Exit the roof
- LOST & FOUND
- 21. Head back to Turpin St. with Jess
- 22. Go to the right of Spanos St. and wait for Jess to follow
- 23. Talk to the kid
- 24. Walk into the very dark area on the left under the arch & pick-up ladder
- 25. Use the ladder on the blocks, pick it up and use again to reach the kid
- 26. Talk to the kid to get him to follow you down
- 27. Try and leave the hidden alley
- 28. Then leave using the new exit middle right of the screen
- 29. Head to Stanley Sq.
- 30. After the cutscene, return to the roof
- CHAPTER 2: CENTRAL
- MOVING THORNBURG
- 31. Head to the bus and pick-up the 20 dollar note
- 32. Go back to DOWNTOWN and the roof, offer 20 dollars to Thornburg
- 33. After the cut-scene, return to Carr St.
- 34. Use the knife on the old telephone booth
- 35. Take the battery to the cab of the old bus
- 36. Use the battery on the horn and press the horn three times
- 37. Head up the previously blocked street to King Rd and meet the scientist
- 38. Take the scientist back to the roof DOWNTOWN
- RESCUING THEO'S SISTER
- 39. Head back to CENTRAL and find the cross-roads on Queens Ave.
- 40. Use the knife on the door and leave with Theo's sister
- 41. Head left through the streets
- 42. After the cut-scene, head left again and use knife with the robot
- 43. Take Allie back to the roof DOWNTOWN
- SOME CO-OPERATION
- 44. Take the scientist back to King Rd where you first met him
- 45. Go up on the roof bottom right and talk to the man
- 46. Now return to the roof DOWNTOWN
- CHAPTER 3: INDUSTRIAL
- FINDING THE HELIPAD
- 47. Enter the streets until you reach a top down view
- 48. Move the mouse top left so you know where to go
- 49. Move past the robots: To do so, just wait until they are all heading up and down to move across the bottom, longest street. Use the side roads to duck into for cover.
- 50. Head to the top left and then to the bottom of the barricade
- 51. Speak to the man about the helicopter, and then return to DOWNTOWN roof.
- THE RESCUE
- 52. Lead everyone off the roof
- 53. Use Foster Ave. to reach CENTRAL
- 54. In CENTRAL use the left hand route to reach the crossroads and then INDUSTRIAL
- 55. Now reach the top down view, you will take one person at a time
- 56. Take THEO to the helipad & return
- 57. Take ALLIE to the helipad & return
- 58. Take JESS to the helipad & return
- 59. Take JEROME to the helipad
- 60. After the cutscene, leave the helipad
- FINALÉ
- 61. Wait for the MCU to reach about a third of the way across and click on it
- 62. Walk up towards the neck
- 63. Use the knife on the wire
- THE END
Questions/comments: speilbergjnr@hotmail.com