5 Days a Stranger: Difference between revisions

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[[Image:5DaysaStranger_screen1.kmt.png|frame|320px|right|A screenshot of 5 Days a Stranger.]]
{{Infobox Game|
| game_name = 5 Days a Stranger
| image = [[Image:5DaysaStranger_screen1.kmt.png]]
| author = Ben "[[Yahtzee]]" Croshaw
| designer =
| writer =
| artist =
| sprite_artist =
| background_artist =
| programmer = 
| music =
| sound_effects =
| voices =
| testers =
| producer =
| additional_credits =
| release_date = September 22, 2003
| game_length = Medium
| game_language = English<br> German, Finnish, Hungarian, Italian, and Turkish translations available
| ags_id = 269
}}


'''''5 Days a Stranger''''' is a freeware amateur adventure game created by Ben "[[Yahtzee]]" Croshaw.. It chronicles the story of a gentleman thief known as Trilby and four others fighting an unknown terror in DeFoe Manor. The story progresses over 5 days, with more story being revealed each day. Dream sequences typically space out the transitions between the events of different days, and the game follows a system similar to that of the [[Gabriel Knight]] [[adventure game]] series, with a large number of verbs possible for interacting with objects, and a certain number of events which must be completed at a given point to progress to the next phase of the game.
 
'''''5 Days a Stranger''''' is a freeware amateur adventure game created by Ben "[[Yahtzee]]" Croshaw. It chronicles the story of a gentleman thief known as Trilby and four others fighting an unknown terror in DeFoe Manor. The story progresses over 5 days, with more story being revealed each day. Dream sequences typically space out the transitions between the events of different days, and the game follows a system similar to that of the Gabriel Knight adventure game series, with a large number of verbs possible for interacting with objects, and a certain number of events which must be completed at a given point to progress to the next phase of the game.


The game was created in 2003 with the AGS engine, and won awards for best game created with the AGS engine in 2003, best gameplay, best dialogue scripting, best puzzles, and best scripting.
The game was created in 2003 with the AGS engine, and won awards for best game created with the AGS engine in 2003, best gameplay, best dialogue scripting, best puzzles, and best scripting.


''[[7 Days a Skeptic]]'' is the sequel to ''5 Days a Stranger'', and ''[[Trilby's Notes]]'' is an interquel between the two, although they work equally well played in their order of release, 5 Days, 7 Days, then Trilby's notes.
''[[7 Days a Skeptic]]'' is the sequel to ''5 Days a Stranger'', and ''[[Trilby's Notes]]'' is an interquel between the two, although they work equally well played in their order of release, 5 Days, 7 Days, then Trilby's notes.
There is a special edition available for $5.


==External links==
==External links==
* [http://www.fullyramblomatic.com/5days/ The official ''5 Days a Stranger'' site.]
* [http://www.fullyramblomatic.com/5days/ The official ''5 Days a Stranger'' site.]
* [http://www.reloaded.org/game.php?GameID=6 Abandonia Reloaded entry]
* [http://www.reloaded.org/game.php?GameID=6 Abandonia Reloaded entry]
*{{moby game|id=/5-days-a-stranger|name=''5 Days a Stranger''}}
* [http://www.the-underdogs.info/game.php?id=4589 The Home of the Underdogs entry for ''5 Days a Stranger'']
* [http://www.the-underdogs.info/game.php?id=4589 The Home of the Underdogs entry for ''5 Days a Stranger'']
{{AwardsStart}}
{{AwardsBefore|Kings Quest 2 VGA}}
{{AwardsWinner|Best Game|2003}}
{{AwardsAfter|Apprentice 2}}
{{AwardsBefore|6 Day Assassin}}
{{AwardsWinner|Best Gameplay|2003}}
{{AwardsAfter|Two of a Kind}}
{{AwardsBefore|6 Day Assassin}}
{{AwardsWinner|Best Puzzles|2003}}
{{AwardsAfter|Apprentice 2}}
{{AwardsBefore|The Trials of Odysseus Kent}}
{{AwardsWinner|Best Dialogue|2003}}
{{AwardsAfter|Apprentice 2}}
{{AwardsBefore|Kings Quest 2 VGA}}
{{AwardsWinner|Best Programming|2003}}
{{AwardsAfter|Maniac Mansion Deluxe}}
{{AwardsEnd}}
[[Category:Chzo Mythos]]
[[Category:AGS_games]]
[[Category:AGS Award winners]]
[[Category:Commercial AGS games]]

Latest revision as of 18:38, 5 November 2008

5 Days a Stranger
5DaysaStranger screen1.kmt.png
AuthorBen "Yahtzee" Croshaw
Release dateSeptember 22, 2003
LengthMedium
LanguageEnglish
German, Finnish, Hungarian, Italian, and Turkish translations available
AGS Games page


5 Days a Stranger is a freeware amateur adventure game created by Ben "Yahtzee" Croshaw. It chronicles the story of a gentleman thief known as Trilby and four others fighting an unknown terror in DeFoe Manor. The story progresses over 5 days, with more story being revealed each day. Dream sequences typically space out the transitions between the events of different days, and the game follows a system similar to that of the Gabriel Knight adventure game series, with a large number of verbs possible for interacting with objects, and a certain number of events which must be completed at a given point to progress to the next phase of the game.

The game was created in 2003 with the AGS engine, and won awards for best game created with the AGS engine in 2003, best gameplay, best dialogue scripting, best puzzles, and best scripting.

7 Days a Skeptic is the sequel to 5 Days a Stranger, and Trilby's Notes is an interquel between the two, although they work equally well played in their order of release, 5 Days, 7 Days, then Trilby's notes.

There is a special edition available for $5.


External links

AGS Awards for 5 Days a Stranger
Preceded by

Kings Quest 2 VGA

Best Game

in the year 2003

Succeeded by

Apprentice 2

Preceded by

6 Day Assassin

Best Gameplay

in the year 2003

Succeeded by

Two of a Kind

Preceded by

6 Day Assassin

Best Puzzles

in the year 2003

Succeeded by

Apprentice 2

Preceded by

The Trials of Odysseus Kent

Best Dialogue

in the year 2003

Succeeded by

Apprentice 2

Preceded by

Kings Quest 2 VGA

Best Programming

in the year 2003

Succeeded by

Maniac Mansion Deluxe