6 Days A Sacrifice

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6 Days a Sacrifice

A screenshot of 6 Days a Sacrifice

6 Days a Sacrifice is the fourth and final game in order of release, and 3rd in order of the game series's timeline, placed 196 years after 5 Days and Notes and 196 years before 7 Days. You play Theo DaCabe, a council surveyor who is trying to run a health and safety assessment on the headquarters of a (fictional) fad religion called Optimology and gets embroiled in the machinations of the overarching series plot.

The game also has a series of accompanying interactive fiction games which were used as teaser trailers for the release of the point-and-click graphical adventure itself. They used the Zmachine language for implementation and need an interpreter such as WinFrotz to run. These games were developed using the Inform7 development system.