AGS Awards 2007/Category Definition: Difference between revisions
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See also: http://www.americangirlscouts.org/AGSAwards/rules.php?section=definitions | See also previous years more wordy definitions. Some categories have changed over time: http://www.americangirlscouts.org/AGSAwards/rules.php?section=definitions | ||
==Popular vote== | ==Popular vote== | ||
*Best Game Created with AGS | *Best Game Created with AGS | ||
The best game of the year, overall | |||
*Best Gameplay | *Best Gameplay | ||
Which game was intuitive to play, had a nice interface, flowed smoothly, etc. | |||
*Best Story | *Best Story | ||
Which plot got you going the most? | |||
*Best Dialogue Writing | *Best Dialogue Writing | ||
Which game had the best "screenplay" of characters conversing? | |||
*Best Puzzles | *Best Puzzles | ||
Which puzzles were the best: not necessarily easiest or hardest, but innovative and never dull or repetitive | |||
*Best Player Character | *Best Player Character | ||
Which player character did you like best? | |||
*Best Non-Player Character | *Best Non-Player Character | ||
Which of the other characters encountered in the game do you like best? | |||
*Best Background Art | *Best Background Art | ||
Which scenery was most evocative? | |||
*Best Character Art | *Best Character Art | ||
Which game had the best spritework in terms of the characters, etc.? | |||
*Best Animation | *Best Animation | ||
More than just walkcycles, some games go the extra mile in providing lots of animation. Which games scored in both quality and quantity? | |||
*Best Programming | *Best Programming | ||
Clever coding award | |||
*Best Use of Sound | *Best Use of Sound | ||
Voice acting and Sound effects, not including music | |||
*Best Music | *Best Music | ||
Background music | |||
*Best Documentation | *Best Documentation | ||
Who wrote a good manual, in-game or alongside in the download? | |||
*Best Short Game | *Best Short Game | ||
Games must be registered in the Short category | |||
*Best Demo | *Best Demo | ||
Games must be registered in the demo category | |||
*Best Non-Adventure Game Created with AGS | *Best Non-Adventure Game Created with AGS | ||
Games must be registered in the non-adventure category | |||
*Best New AGS Resource | *Best New AGS Resource | ||
Modules, plugins, walkcycle generators, etc. ;) | |||
==Decided by committee== | ==Decided by committee== | ||
* Lifetime achievement | * Lifetime achievement | ||
* Innovation of the year | * Innovation of the year |
Revision as of 20:09, 13 January 2008
See also previous years more wordy definitions. Some categories have changed over time: http://www.americangirlscouts.org/AGSAwards/rules.php?section=definitions
Popular vote
- Best Game Created with AGS
The best game of the year, overall
- Best Gameplay
Which game was intuitive to play, had a nice interface, flowed smoothly, etc.
- Best Story
Which plot got you going the most?
- Best Dialogue Writing
Which game had the best "screenplay" of characters conversing?
- Best Puzzles
Which puzzles were the best: not necessarily easiest or hardest, but innovative and never dull or repetitive
- Best Player Character
Which player character did you like best?
- Best Non-Player Character
Which of the other characters encountered in the game do you like best?
- Best Background Art
Which scenery was most evocative?
- Best Character Art
Which game had the best spritework in terms of the characters, etc.?
- Best Animation
More than just walkcycles, some games go the extra mile in providing lots of animation. Which games scored in both quality and quantity?
- Best Programming
Clever coding award
- Best Use of Sound
Voice acting and Sound effects, not including music
- Best Music
Background music
- Best Documentation
Who wrote a good manual, in-game or alongside in the download?
- Best Short Game
Games must be registered in the Short category
- Best Demo
Games must be registered in the demo category
- Best Non-Adventure Game Created with AGS
Games must be registered in the non-adventure category
- Best New AGS Resource
Modules, plugins, walkcycle generators, etc. ;)
Decided by committee
- Lifetime achievement
- Innovation of the year