Adventure Game Studio: Difference between revisions

Jump to navigation Jump to search
m (changed the link to fatman)
(2 intermediate revisions by 2 users not shown)
Line 50: Line 50:
*5 Days a Stranger: One of the most popular games of 2003, 5 Days a Stranger has become one of the landmark games of AGS.  
*5 Days a Stranger: One of the most popular games of 2003, 5 Days a Stranger has become one of the landmark games of AGS.  
*Cirque de Zale: Cirque de Zale has been one of the most successful AGS games to date, garnering a great deal of attention throughout the adventure game community. The graphic style and humour is reminiscent of early 1990's LucasArts adventure games, namely the Monkey Island series.
*Cirque de Zale: Cirque de Zale has been one of the most successful AGS games to date, garnering a great deal of attention throughout the adventure game community. The graphic style and humour is reminiscent of early 1990's LucasArts adventure games, namely the Monkey Island series.
*[http://www.bigbluecup.com/games.php?action=detail&id=204 Melrin: The disciple ordeal] The Melrin games are notable for their graphics. Where most AGS games attempt to create images with proper perspective, similar to early '90's adventure games, the Melrin games instead copy the look of early '90's role playing games, such as The Legend of Zelda series.
*[http://www.adventuregamestudio.co.uk/site/games/game/204 Melrin: The disciple ordeal] The Melrin games are notable for their graphics. Where most AGS games attempt to create images with proper perspective, similar to early '90's adventure games, the Melrin games instead copy the look of early '90's role playing games, such as The Legend of Zelda series.


===Full Length Games===
===Full Length Games===
Line 64: Line 64:
===MAGS Games===
===MAGS Games===


MAGS, the Monthly AGS competition, is an activity on the AGS forum which has game creators attempt to create a short game over the course of one month. The challenge is that the game has to follow a series of restrictions as to length, art and content. At the end of the month, the games are voted on and the creator of the best game wins the opportunity to choose the restrictions for the next month. These games are usually very short and simple, and vary wildly as to art quality.  
[[MAGS]], the Monthly AGS competition, is an activity on the AGS forum which has game creators attempt to create a short game over the course of one month. The challenge is that the game has to follow a series of restrictions as to length, art and content. At the end of the month, the games are voted on and the creator of the best game wins the opportunity to choose the restrictions for the next month. These games are usually very short and simple, and vary wildly as to art quality.


===Games Series===
===Games Series===
Line 83: Line 83:
Examples include:
Examples include:
*[http://the-makers.tripod.com/ Board Quest]: A rather challenging board game, in which the players travel around a board based on automated dice rolls and have to compete in various challenges.
*[http://the-makers.tripod.com/ Board Quest]: A rather challenging board game, in which the players travel around a board based on automated dice rolls and have to compete in various challenges.
*[http://www.bigbluecup.com/games.php?action=detail&id=220 Platformerius: The Ninja Incident]: Platformerius is a platformer. You play "FruitTree," an AGS forum member, who has just had his japanese garden attacked by ninjas. The player character can attack both up close and at a distance. The download includes the source code, so that others can create similar games.
*[http://www.adventuregamestudio.co.uk/site/games/game/220 Platformerius: The Ninja Incident]: Platformerius is a platformer. You play "FruitTree," an AGS forum member, who has just had his Japanese garden attacked by ninjas. The player character can attack both up close and at a distance. The download includes the source code, so that others can create similar games.
*[http://yallara.cs.rmit.edu.au/~dlloyd/WintermuteStudios/HLoBB.html The Historical League of Bouncy Boxing]: A very complex two player fighting game which pits various historical figures wearing boxing gloves against each other.
*[http://yallara.cs.rmit.edu.au/~dlloyd/WintermuteStudios/HLoBB.html The Historical League of Bouncy Boxing]: A very complex two player fighting game which pits various historical figures wearing boxing gloves against each other.
*[http://www.fullyramblomatic.com/gfw/ Adventures in the Galaxy of Fantabulous Wonderment]: has some adventure game elements, but is largely a spaceship based trading sim.
*[http://www.fullyramblomatic.com/gfw/ Adventures in the Galaxy of Fantabulous Wonderment]: has some adventure game elements, but is largely a spaceship based trading sim.
Line 89: Line 89:
==Community==
==Community==


The AGS community is quite possibly the largest surrounding an adventure game creation utility.  It is based on the [http://www.adventuregamestudio.co.uk/forum AGS Forum] and the [irc://irc.bigbluecup.com/ags AGS Internet Relay Chat channel].
The AGS community is quite possibly the largest surrounding an adventure game creation utility.  It is based on the [http://www.adventuregamestudio.co.uk/forum AGS Forum] and the [irc://irc.adventuregamestudio.co.uk/AGS AGS Internet Relay Chat channel].


One of the most important aspects of the community, other than getting assistance with game creation, is the presence of various competitions for art, writing, music and general game creation.  
One of the most important aspects of the community, other than getting assistance with game creation, is the presence of various competitions for art, writing, music and general game creation.  


The three game creation competitions are as follows:
The three game creation competitions are as follows:
*[http://www.mags-competition.tk MAGS]: The Monthly AGS competition, has developers create a unique game based on a series of restrictions. Development time is one month, and at the end of that time players vote on the best game. At the end of the calendar year, all MAGS games created over the course of the year are voted on for the Maggies, and the game with the most votes is declared the best MAGS game of the year.
*[http://www.mags-competition.info MAGS]: The Monthly AGS competition, has developers create a unique game based on a series of restrictions. Development time is one month, and at the end of that time players vote on the best game. At the end of the calendar year, all MAGS games created over the course of the year are voted on for the Maggies, and the game with the most votes is declared the best MAGS game of the year.
*ATC: The AGS Team Challenge: In this competition, groups of five people attempt to make a game. Each team has a story writer, a background artist a sprite artist, a musician and a programmer. The goal of this activity is not to create the best game, but merely to complete a game within a certain time frame.
*ATC: The AGS Team Challenge: In this competition, groups of five people attempt to make a game. Each team has a story writer, a background artist a sprite artist, a musician and a programmer. The goal of this activity is not to create the best game, but merely to complete a game within a certain time frame.
*[[AGS Awards]]: The most prestigious award of the AGS community, the AGS Awards (also very rarely known as the "Rogers") are a series of annual awards similar to the Oscars voted on by the AGS community. Awards are given out for various story, character, and technical aspects, as well as for best game overall and a Lifetime Achievement Award. The awards ceremony is held on the IRC channel.
*[[AGS Awards]]: The most prestigious award of the AGS community, the AGS Awards (also very rarely known as the "Rogers") are a series of annual awards similar to the Oscars voted on by the AGS community. Awards are given out for various story, character, and technical aspects, as well as for best game overall and a Lifetime Achievement Award. The awards ceremony is held on the IRC channel.
Line 116: Line 116:
*[http://t-vandepoele.be/AGS/ AGS Linux Port]
*[http://t-vandepoele.be/AGS/ AGS Linux Port]
**[http://feags.sourceforge.net/ Adventure Game Goddess] (Linux frontend)
**[http://feags.sourceforge.net/ Adventure Game Goddess] (Linux frontend)
*[irc://irc.bigbluecup.com/ags AGS IRC channel]
*[irc://irc.agsarchives.com/ags AGS IRC channel]


[[Category:AGS_community_and_history]]
[[Category:AGS_community_and_history]]
[[Category:Software]]
[[Category:Software]]
64

edits

Navigation menu