Akatosh: Difference between revisions

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'''Akatosh''' is a fairly young and crazy german lad, who devoted his life to making adventure games (lots o' them).<br>
'''''Akatosh''''' ...
 
His most renowed work is [[_Access]], which won the 2007 [[AGS Awards|AGS Award]] for Best Innovation and is a nice example of skillfull scripting.<br>
 
[[Image:megoguy.PNG|left|thumb|64px|MGS guy]] Not happy with that, he published a multitude of games, many of them leaving the player with a quizzical look on his/her face, whatever that means.<br>
 
Textbook example of this kind of "things" is "Me Go Store", a dadaistic game which employed spartan graphics and prickly humor.
In the first chapter of "Me go..." you engage a store in a word fight, eventually winning.
He visits regularly the [[AGS Stickam Room]].<br>
 
{{Infobox_Forumprofile|ags_id=5966|avatar=http://i8.photobucket.com/albums/a23/FAMILIAR_QUEST/pres.png}}
 
==External links==
* [http://mgng.livejournal.com/ Me go New Game, his seldom updated dev blog.]


[[Category:AGS people]]
[[Category:AGS people]]

Latest revision as of 15:57, 20 November 2008

Akatosh is a fairly young and crazy german lad, who devoted his life to making adventure games (lots o' them).

His most renowed work is _Access, which won the 2007 AGS Award for Best Innovation and is a nice example of skillfull scripting.

MGS guy

Not happy with that, he published a multitude of games, many of them leaving the player with a quizzical look on his/her face, whatever that means.

Textbook example of this kind of "things" is "Me Go Store", a dadaistic game which employed spartan graphics and prickly humor. In the first chapter of "Me go..." you engage a store in a word fight, eventually winning.

He visits regularly the AGS Stickam Room.

AGS forums profile
http://i8.photobucket.com/albums/a23/FAMILIAR_QUEST/pres.png


External links